AIDef:Action/PunchAttack

From ZeldaMods (Breath of the Wild)
Revision as of 18:02, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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PunchAttack
AI definition
Type Action

StaticInstParams

Name Type Default value Description
ASName String
AtkBodyName1 String
AtkBodyName2 String
AtkBodyName3 String
AttackIntensity Int
IsGuardPierce Bool
IsForceGuardBreak Bool
IsIniviciblePierce Bool
IsImpulseLarge Bool
IsHeavy Bool
IsHammer Bool
PosReduceRatio Float
AngReduceRatio Float


Derived definitions

右腕のみ (Enemy_Golem_Fire_R, ケミカル復帰)

Name Value
ASName ChemicalRecover
AtkBodyName1 AtkBody
AtkBodyName2 ArmR
AtkBodyName3
AttackIntensity 3
IsGuardPierce False
IsForceGuardBreak True
IsIniviciblePierce False
IsImpulseLarge True
IsHeavy True
IsHammer True
PosReduceRatio 0.1
AngReduceRatio 0.45

右腕のみ (Enemy_Golem_Fire_R, ボディプレス)

Name Value
ASName AttackDoublePunch
AtkBodyName1 AtkBody
AtkBodyName2 ArmR
AtkBodyName3
AttackIntensity 3
IsGuardPierce False
IsForceGuardBreak True
IsIniviciblePierce False
IsImpulseLarge True
IsHeavy True
IsHammer True
PosReduceRatio 0.15
AngReduceRatio 0.45

左腕のみ (Enemy_Golem_Fire_R, ケミカル復帰)

Name Value
ASName ChemicalRecover
AtkBodyName1 AtkBody
AtkBodyName2 ArmL
AtkBodyName3
AttackIntensity 3
IsGuardPierce False
IsForceGuardBreak True
IsIniviciblePierce False
IsImpulseLarge True
IsHeavy True
IsHammer True
PosReduceRatio 0.1
AngReduceRatio 0.45

左腕のみ (Enemy_Golem_Fire_R, ボディプレス)

Name Value
ASName AttackDoublePunch
AtkBodyName1 AtkBody
AtkBodyName2 ArmL
AtkBodyName3
AttackIntensity 3
IsGuardPierce False
IsForceGuardBreak True
IsIniviciblePierce False
IsImpulseLarge True
IsHeavy True
IsHammer True
PosReduceRatio 0.15
AngReduceRatio 0.45

両腕有 (Enemy_Golem_Fire_R, ケミカル復帰)

Name Value
ASName ChemicalRecover
AtkBodyName1 AtkBody
AtkBodyName2 ArmR
AtkBodyName3 ArmL
AttackIntensity 3
IsGuardPierce False
IsForceGuardBreak True
IsIniviciblePierce False
IsImpulseLarge True
IsHeavy True
IsHammer True
PosReduceRatio 0.1
AngReduceRatio 0.45

両腕有 (Enemy_Golem_Fire_R, ボディプレス)

Name Value
ASName AttackDoublePunch
AtkBodyName1 AtkBody
AtkBodyName2 ArmR
AtkBodyName3 ArmL
AttackIntensity 3
IsGuardPierce False
IsForceGuardBreak True
IsIniviciblePierce False
IsImpulseLarge True
IsHeavy True
IsHammer True
PosReduceRatio 0.15
AngReduceRatio 0.45

腕なし (Enemy_Golem_Fire_R, ケミカル復帰)

Name Value
ASName ChemicalRecover
AtkBodyName1 AtkBody
AtkBodyName2
AtkBodyName3
AttackIntensity 3
IsGuardPierce False
IsForceGuardBreak True
IsIniviciblePierce False
IsImpulseLarge True
IsHeavy True
IsHammer True
PosReduceRatio 0.1
AngReduceRatio 0.45

腕なし (Enemy_Golem_Fire_R, ボディプレス)

Name Value
ASName AttackDoublePunch
AtkBodyName1 AtkBody
AtkBodyName2
AtkBodyName3
AttackIntensity 3
IsGuardPierce False
IsForceGuardBreak True
IsIniviciblePierce False
IsImpulseLarge True
IsHeavy True
IsHammer True
PosReduceRatio 0.15
AngReduceRatio 0.45

子0 (ForestGiant_Middle, ヒップドロップ)

Name Value
ASName HipDrop
AtkBodyName1 AtkEnemyHip
AtkBodyName2
AtkBodyName3
AttackIntensity 3
IsGuardPierce True
IsForceGuardBreak True
IsIniviciblePierce False
IsImpulseLarge True
IsHeavy True
IsHammer True
PosReduceRatio 0.1
AngReduceRatio 0.45

子0 (ForestGiant_Senior, ヒップドロップ)

Name Value
ASName HipDrop
AtkBodyName1 AtkEnemyHip
AtkBodyName2
AtkBodyName3
AttackIntensity 3
IsGuardPierce True
IsForceGuardBreak True
IsIniviciblePierce False
IsImpulseLarge True
IsHeavy True
IsHammer True
PosReduceRatio 0.1
AngReduceRatio 0.45

子0 (ForestGiant, ヒップドロップ)

Name Value
ASName HipDrop
AtkBodyName1 AtkEnemyHip
AtkBodyName2
AtkBodyName3
AttackIntensity 3
IsGuardPierce True
IsForceGuardBreak True
IsIniviciblePierce False
IsImpulseLarge True
IsHeavy True
IsHammer True
PosReduceRatio 0.1
AngReduceRatio 0.45

右腕のみ (Golem_Senior, ケミカル復帰)

Name Value
ASName ChemicalRecover
AtkBodyName1 AtkBody
AtkBodyName2 ArmR
AtkBodyName3
AttackIntensity 3
IsGuardPierce False
IsForceGuardBreak True
IsIniviciblePierce False
IsImpulseLarge True
IsHeavy True
IsHammer True
PosReduceRatio 0.1
AngReduceRatio 0.45

右腕のみ (Golem_Senior, ボディプレス)

Name Value
ASName AttackDoublePunch
AtkBodyName1 AtkBody
AtkBodyName2 ArmR
AtkBodyName3
AttackIntensity 3
IsGuardPierce False
IsForceGuardBreak True
IsIniviciblePierce False
IsImpulseLarge True
IsHeavy True
IsHammer True
PosReduceRatio 0.15
AngReduceRatio 0.45

左腕のみ (Golem_Senior, ケミカル復帰)

Name Value
ASName ChemicalRecover
AtkBodyName1 AtkBody
AtkBodyName2 ArmL
AtkBodyName3
AttackIntensity 3
IsGuardPierce False
IsForceGuardBreak True
IsIniviciblePierce False
IsImpulseLarge True
IsHeavy True
IsHammer True
PosReduceRatio 0.1
AngReduceRatio 0.45

左腕のみ (Golem_Senior, ボディプレス)

Name Value
ASName AttackDoublePunch
AtkBodyName1 AtkBody
AtkBodyName2 ArmL
AtkBodyName3
AttackIntensity 3
IsGuardPierce False
IsForceGuardBreak True
IsIniviciblePierce False
IsImpulseLarge True
IsHeavy True
IsHammer True
PosReduceRatio 0.15
AngReduceRatio 0.45

両腕有 (Golem_Senior, ケミカル復帰)

Name Value
ASName ChemicalRecover
AtkBodyName1 AtkBody
AtkBodyName2 ArmR
AtkBodyName3 ArmL
AttackIntensity 3
IsGuardPierce False
IsForceGuardBreak True
IsIniviciblePierce False
IsImpulseLarge True
IsHeavy True
IsHammer True
PosReduceRatio 0.1
AngReduceRatio 0.45

両腕有 (Golem_Senior, ボディプレス)

Name Value
ASName AttackDoublePunch
AtkBodyName1 AtkBody
AtkBodyName2 ArmR
AtkBodyName3 ArmL
AttackIntensity 3
IsGuardPierce False
IsForceGuardBreak True
IsIniviciblePierce False
IsImpulseLarge True
IsHeavy True
IsHammer True
PosReduceRatio 0.15
AngReduceRatio 0.45

腕なし (Golem_Senior, ケミカル復帰)

Name Value
ASName ChemicalRecover
AtkBodyName1 AtkBody
AtkBodyName2
AtkBodyName3
AttackIntensity 3
IsGuardPierce False
IsForceGuardBreak True
IsIniviciblePierce False
IsImpulseLarge True
IsHeavy True
IsHammer True
PosReduceRatio 0.1
AngReduceRatio 0.45

腕なし (Golem_Senior, ボディプレス)

Name Value
ASName AttackDoublePunch
AtkBodyName1 AtkBody
AtkBodyName2
AtkBodyName3
AttackIntensity 3
IsGuardPierce False
IsForceGuardBreak True
IsIniviciblePierce False
IsImpulseLarge True
IsHeavy True
IsHammer True
PosReduceRatio 0.15
AngReduceRatio 0.45

子0 (Golem_Little, ケミカル復帰)

Name Value
ASName ChemicalRecover
AtkBodyName1 AtkBody
AtkBodyName2 AtkArmR
AtkBodyName3 AtkArmL
AttackIntensity 3
IsGuardPierce True
IsForceGuardBreak True
IsIniviciblePierce False
IsImpulseLarge True
IsHeavy False
IsHammer False
PosReduceRatio 0.1
AngReduceRatio 0.45

右腕のみ (Golem_Middle, ケミカル復帰)

Name Value
ASName ChemicalRecover
AtkBodyName1 AtkBody
AtkBodyName2 ArmR
AtkBodyName3
AttackIntensity 3
IsGuardPierce False
IsForceGuardBreak True
IsIniviciblePierce False
IsImpulseLarge True
IsHeavy True
IsHammer True
PosReduceRatio 0.1
AngReduceRatio 0.45

左腕のみ (Golem_Middle, ケミカル復帰)

Name Value
ASName ChemicalRecover
AtkBodyName1 AtkBody
AtkBodyName2 ArmL
AtkBodyName3
AttackIntensity 3
IsGuardPierce False
IsForceGuardBreak True
IsIniviciblePierce False
IsImpulseLarge True
IsHeavy True
IsHammer True
PosReduceRatio 0.1
AngReduceRatio 0.45

両腕有 (Golem_Middle, ケミカル復帰)

Name Value
ASName ChemicalRecover
AtkBodyName1 AtkBody
AtkBodyName2 ArmR
AtkBodyName3 ArmL
AttackIntensity 3
IsGuardPierce False
IsForceGuardBreak True
IsIniviciblePierce False
IsImpulseLarge True
IsHeavy True
IsHammer True
PosReduceRatio 0.1
AngReduceRatio 0.45

腕なし (Golem_Middle, ケミカル復帰)

Name Value
ASName ChemicalRecover
AtkBodyName1 AtkBody
AtkBodyName2
AtkBodyName3
AttackIntensity 3
IsGuardPierce False
IsForceGuardBreak True
IsIniviciblePierce False
IsImpulseLarge True
IsHeavy True
IsHammer True
PosReduceRatio 0.1
AngReduceRatio 0.45

子0 (StalForestGiant, ヒップドロップ)

Name Value
ASName HipDrop
AtkBodyName1 AtkEnemyHip
AtkBodyName2
AtkBodyName3
AttackIntensity 3
IsGuardPierce True
IsForceGuardBreak True
IsIniviciblePierce False
IsImpulseLarge True
IsHeavy True
IsHammer True
PosReduceRatio 0.1
AngReduceRatio 0.45

子0 (Golem_Little_Ice, ケミカル復帰)

Name Value
ASName ChemicalRecover
AtkBodyName1 AtkBody
AtkBodyName2 AtkArmR
AtkBodyName3 AtkArmL
AttackIntensity 3
IsGuardPierce True
IsForceGuardBreak True
IsIniviciblePierce False
IsImpulseLarge True
IsHeavy False
IsHammer False
PosReduceRatio 0.1
AngReduceRatio 0.45

右腕のみ (Golem, ケミカル復帰)

Name Value
ASName ChemicalRecover
AtkBodyName1 AtkBody
AtkBodyName2 ArmR
AtkBodyName3
AttackIntensity 3
IsGuardPierce False
IsForceGuardBreak True
IsIniviciblePierce False
IsImpulseLarge True
IsHeavy True
IsHammer True
PosReduceRatio 0.1
AngReduceRatio 0.45

左腕のみ (Golem, ケミカル復帰)

Name Value
ASName ChemicalRecover
AtkBodyName1 AtkBody
AtkBodyName2 ArmL
AtkBodyName3
AttackIntensity 3
IsGuardPierce False
IsForceGuardBreak True
IsIniviciblePierce False
IsImpulseLarge True
IsHeavy True
IsHammer True
PosReduceRatio 0.1
AngReduceRatio 0.45

両腕有 (Golem, ケミカル復帰)

Name Value
ASName ChemicalRecover
AtkBodyName1 AtkBody
AtkBodyName2 ArmR
AtkBodyName3 ArmL
AttackIntensity 3
IsGuardPierce False
IsForceGuardBreak True
IsIniviciblePierce False
IsImpulseLarge True
IsHeavy True
IsHammer True
PosReduceRatio 0.1
AngReduceRatio 0.45

腕なし (Golem, ケミカル復帰)

Name Value
ASName ChemicalRecover
AtkBodyName1 AtkBody
AtkBodyName2
AtkBodyName3
AttackIntensity 3
IsGuardPierce False
IsForceGuardBreak True
IsIniviciblePierce False
IsImpulseLarge True
IsHeavy True
IsHammer True
PosReduceRatio 0.1
AngReduceRatio 0.45

子0 (Golem_Little_Fire, ケミカル復帰)

Name Value
ASName ChemicalRecover
AtkBodyName1 AtkBody
AtkBodyName2 AtkArmR
AtkBodyName3 AtkArmL
AttackIntensity 3
IsGuardPierce True
IsForceGuardBreak True
IsIniviciblePierce False
IsImpulseLarge True
IsHeavy False
IsHammer False
PosReduceRatio 0.1
AngReduceRatio 0.45