AIDef:Action/PriestBossClonesSpawn

From ZeldaMods (Breath of the Wild)
Revision as of 15:00, 22 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0 (add missing AITreeVariables))
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PriestBossClonesSpawn
AI definition
Type Action

AITreeVariables

Name Type Default value Description
PriestBossMetaAIUnit AITreeVariablePointer


StaticInstParams

Name Type Default value Description
ASNameForAITree String


DynamicInstParams

Name Type Default value Description
DelayFrame Int
ASName String
Offset Vec3
DurationFrame Int
DecelerationFrame Int


Derived definitions

子0 (Priest_Boss_ShadowClone, 分身)

Name Value
ASNameForAITree Clone