AIDef:Action/PlayerCutTurn

From ZeldaMods (Breath of the Wild)
Revision as of 18:02, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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PlayerCutTurn
AI definition
Type Action

StaticInstParams

Name Type Default value Description
AttackRatioNSword Float
AttackRatioLSword Float
AttackRatioSpear Float
EnergyAttack Float
RangeDiam Float
RangeDiamAdd Float
MaxChargeLvNSword Int
RangeDiamAddNSword Float
EnergyChargeStart Float


Derived definitions

回転斬り (Player_Link, 攻撃_0)

Name Value
AttackRatioNSword 1.0
AttackRatioLSword 1.0
AttackRatioSpear 1.0
EnergyAttack 0.0
RangeDiam 1.5
RangeDiamAdd 0.0
MaxChargeLvNSword 2
RangeDiamAddNSword 1.0
EnergyChargeStart 250.0