From ZeldaMods (Breath of the Wild)
Revision as of 18:02, 14 October 2018 by imported>Leoetlino
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PlayerActionClimb| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| RayCastOffsetY |
Float |
|
|
| EndGroundAngle |
Float |
|
|
| BodyFixedOffset |
Float |
|
|
| RayCastLength |
Float |
|
|
| DashAnmSpdRate |
Float |
|
|
| FlickThresholdMin |
Float |
|
|
| FlickThresholdMax |
Float |
|
|
| FlickWaitToOverMaxTime |
Float |
|
|
| FlickOverMaxToReturnTime |
Float |
|
|
| LockingAfterJumpCnt |
Int |
|
|
| StaminaDownAlways |
Float |
|
|
| StaminaDownTriggerJump |
Float |
|
|
| StaminaDownWait |
Float |
|
|
| ForceStartMoveVelYMin |
Float |
|
|
| ChargeJumpScaleMin |
Float |
|
|
| ChargeJumpScaleMax |
Float |
|
|
| ChargeJumpLevel1Frame |
Int |
|
|
| ChageJumpLevel2Frame |
Int |
|
|
| StaminaDownScaleInRain |
Float |
|
|
| StaminaScaleTriggerJumpLv1 |
Float |
|
|
| StaminaScaleTriggerJumpLv2 |
Float |
|
|
| StaminaScaleTriggerJumpLv3 |
Float |
|
|
| JumpScaleWhenLitteleStamina |
Float |
|
|
| NoiseMaxSpeedMove |
Float |
|
|
| NoiseMaxValueMove |
Float |
|
|
| NoiseMaxValueJump |
Float |
|
|
| FallLimitWallAngle |
Float |
|
|
| StaminaRateMovingUp |
Float |
|
|
| StaminaRateMovingSide |
Float |
|
|
| StaminaRateMovingDown |
Float |
|
|
| StaminaRateSlopeCenter |
Float |
|
|
| StaminaRateSlopeMin |
Float |
|
|
| StaminaRateSlopeMax |
Float |
|
|
| BodyDiffLengthMaxNormal |
Float |
|
|
| BodyDiffLengthMaxJump |
Float |
|
|
| EndWaitRate |
Float |
|
|
| BaseCountSlipInRain |
Float |
|
|
| RandomCountSlipInRain |
Float |
|
|
| BaseSpeedSlipInRain |
Float |
|
|
| RandomSpeedSlipInRain |
Float |
|
|
| DownStaminaSlipInRain |
Float |
|
|
| OcclusionCheckLength |
Float |
|
|
| StaminaDownAlwaysMaxSpeed |
Float |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| EnableStartAnm |
Bool |
|
|
| EnableClimbDown |
Bool |
|
|
| FromParashawl |
Bool |
|
|
Derived definitions
壁登り (Player_Link, 壁登り)
| Name |
Value
|
| RayCastOffsetY |
1.8
|
| EndGroundAngle |
45.0
|
| BodyFixedOffset |
0.35
|
| RayCastLength |
1.5
|
| DashAnmSpdRate |
1.5
|
| FlickThresholdMin |
0.1
|
| FlickThresholdMax |
0.9
|
| FlickWaitToOverMaxTime |
0.1
|
| FlickOverMaxToReturnTime |
0.15
|
| LockingAfterJumpCnt |
20
|
| StaminaDownAlways |
36.5
|
| StaminaDownTriggerJump |
310.0
|
| StaminaDownWait |
0.0
|
| ForceStartMoveVelYMin |
-1.0
|
| ChargeJumpScaleMin |
0.6
|
| ChargeJumpScaleMax |
1.4
|
| ChargeJumpLevel1Frame |
12
|
| ChageJumpLevel2Frame |
24
|
| StaminaDownScaleInRain |
1.2
|
| StaminaScaleTriggerJumpLv1 |
0.5
|
| StaminaScaleTriggerJumpLv2 |
0.8
|
| StaminaScaleTriggerJumpLv3 |
1.0
|
| JumpScaleWhenLitteleStamina |
1.0
|
| NoiseMaxSpeedMove |
1.0
|
| NoiseMaxValueMove |
1.0
|
| NoiseMaxValueJump |
1.0
|
| FallLimitWallAngle |
160.0
|
| StaminaRateMovingUp |
1.0
|
| StaminaRateMovingSide |
0.5
|
| StaminaRateMovingDown |
0.5
|
| StaminaRateSlopeCenter |
1.0
|
| StaminaRateSlopeMin |
0.5
|
| StaminaRateSlopeMax |
2.0
|
| BodyDiffLengthMaxNormal |
0.7
|
| BodyDiffLengthMaxJump |
1.2
|
| EndWaitRate |
0.35
|
| BaseCountSlipInRain |
60.0
|
| RandomCountSlipInRain |
60.0
|
| BaseSpeedSlipInRain |
12.0
|
| RandomSpeedSlipInRain |
3.0
|
| DownStaminaSlipInRain |
150.0
|
| OcclusionCheckLength |
3.0
|
| StaminaDownAlwaysMaxSpeed |
0.7
|