AIDef:Action/OctarockReloadWig

From ZeldaMods (Breath of the Wild)
Revision as of 15:00, 22 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0 (add missing AITreeVariables))
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OctarockReloadWig
AI definition
Type Action

AITreeVariables

Name Type Default value Description
OctarockFormChangeUnit AITreeVariablePointer


StaticInstParams

Name Type Default value Description
GrabIdx Int
ASName String
IsIgnoreSame Bool
PosReduceRatio Float
AngReduceRatio Float


DynamicInstParams

Name Type Default value Description
IgniteHandle BaseProcHandle


Derived definitions

生成 (Octarock_Forest, リロード)

Name Value
GrabIdx 0
ASName ItemResetEnd
IsIgnoreSame False
PosReduceRatio 0.0
AngReduceRatio 0.45

生成 (Octarock_Sand, リロード)

Name Value
GrabIdx 0
ASName ItemResetEnd
IsIgnoreSame False
PosReduceRatio 0.0
AngReduceRatio 0.45

生成 (Octarock_Snow, リロード)

Name Value
GrabIdx 0
ASName ItemResetEnd
IsIgnoreSame False
PosReduceRatio 0.0
AngReduceRatio 0.45

生成 (Octarock_Stone, リロード)

Name Value
GrabIdx 0
ASName ItemResetEnd
IsIgnoreSame False
PosReduceRatio 0.0
AngReduceRatio 0.45