AIDef:Action/NPCEventWait

From ZeldaMods (Breath of the Wild)
Revision as of 20:52, 15 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0 (fixed))
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NPCEventWait
AI definition
Type Action

Derived definitions

EventStartWait (NpcHearts, Root)

No overridden parameters.

EventStartWait (NpcRunner, Root)

No overridden parameters.

EventStartWait (Npc, Root)

No overridden parameters.

EventStartWait (NpcTripMaster, Root)

No overridden parameters.

EventStartWait (Npc_Gerudo_Queen, Root)

No overridden parameters.

EventStartWait (NpcTravelerWarrior, Root)

No overridden parameters.

EventStartWait (NpcTravelerRider, Root)

No overridden parameters.

EventStartWait (Assassin, Root)

No overridden parameters.

EventStartWait (NpcTravelerWarriorRider, Root)

No overridden parameters.

EventStartWait (NpcHorseReceptionist, Root)

No overridden parameters.

EventStartWait (NpcStrangeBeacon2, Root)

No overridden parameters.

EventStartWait (NpcUseBasicSignal, Root)

No overridden parameters.

EventStartWait (NpcVisibleTogglable, Root)

No overridden parameters.

EventStartWait (NpcTebaTraining, Root)

No overridden parameters.

EventStartWait (NpcMamonoShop, Root)

No overridden parameters.

EventStartWait (NpcWarrior, Root)

No overridden parameters.

EventStartWait (NpcChaseBlueFire, Root)

No overridden parameters.

EventStartWait (NpcTraveler, Root)

No overridden parameters.

EventStartWait (NpcArtist, Root)

No overridden parameters.

EventStartWait (NpcClerk, Root)

No overridden parameters.

EventStartWait (NpcUmayadoMaster, Root)

No overridden parameters.