AIDef:Action/LynelMove
| AI definition | |
|---|---|
| Type | Action |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| TimeForCalcCheckCliffDist | Float | ||
| FinRadius | Float | ||
| WeaponIdx | Int | ||
| MinUseGear | Int | ||
| MaxUseGear | Int | ||
| UseGearType | Int | ||
| CanUseHorseGearInput | Bool | ||
| IsAutoGearDownEnabled | Bool | ||
| MinGearAtAutoGearDown | Int | ||
| HasToDecelerateNearGoal | Bool | ||
| GoalDistanceTolerance | Float |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| TargetPos | Vec3 |
Derived definitions
直進 (Lynel_Senior, カメラ前移動)
| Name | Value |
|---|---|
| TimeForCalcCheckCliffDist | 5.0 |
| FinRadius | 2.0 |
| WeaponIdx | -1 |
| MinUseGear | 3 |
| MaxUseGear | 3 |
| UseGearType | 1 |
| CanUseHorseGearInput | False |
| IsAutoGearDownEnabled | False |
| MinGearAtAutoGearDown | 1 |
| HasToDecelerateNearGoal | False |
| GoalDistanceTolerance | -1.0 |
直進 (Lynel_Senior, 斬り抜け近づき)
| Name | Value |
|---|---|
| TimeForCalcCheckCliffDist | 5.0 |
| FinRadius | 6.0 |
| WeaponIdx | -1 |
| MinUseGear | 4 |
| MaxUseGear | 4 |
| UseGearType | 1 |
| CanUseHorseGearInput | False |
| IsAutoGearDownEnabled | False |
| MinGearAtAutoGearDown | 1 |
| HasToDecelerateNearGoal | False |
| GoalDistanceTolerance | -1.0 |
直進 (Lynel_Middle, カメラ前移動)
| Name | Value |
|---|---|
| TimeForCalcCheckCliffDist | 5.0 |
| FinRadius | 2.0 |
| WeaponIdx | -1 |
| MinUseGear | 3 |
| MaxUseGear | 3 |
| UseGearType | 1 |
| CanUseHorseGearInput | False |
| IsAutoGearDownEnabled | False |
| MinGearAtAutoGearDown | 1 |
| HasToDecelerateNearGoal | False |
| GoalDistanceTolerance | -1.0 |
直進 (Lynel_Middle, 斬り抜け近づき)
| Name | Value |
|---|---|
| TimeForCalcCheckCliffDist | 5.0 |
| FinRadius | 6.0 |
| WeaponIdx | -1 |
| MinUseGear | 4 |
| MaxUseGear | 4 |
| UseGearType | 1 |
| CanUseHorseGearInput | False |
| IsAutoGearDownEnabled | False |
| MinGearAtAutoGearDown | 1 |
| HasToDecelerateNearGoal | False |
| GoalDistanceTolerance | -1.0 |
直進 (Lynel, カメラ前移動)
| Name | Value |
|---|---|
| TimeForCalcCheckCliffDist | 5.0 |
| FinRadius | 2.0 |
| WeaponIdx | -1 |
| MinUseGear | 3 |
| MaxUseGear | 3 |
| UseGearType | 1 |
| CanUseHorseGearInput | False |
| IsAutoGearDownEnabled | False |
| MinGearAtAutoGearDown | 1 |
| HasToDecelerateNearGoal | False |
| GoalDistanceTolerance | -1.0 |
直進 (Lynel, 斬り抜け近づき)
| Name | Value |
|---|---|
| TimeForCalcCheckCliffDist | 5.0 |
| FinRadius | 6.0 |
| WeaponIdx | -1 |
| MinUseGear | 4 |
| MaxUseGear | 4 |
| UseGearType | 1 |
| CanUseHorseGearInput | False |
| IsAutoGearDownEnabled | False |
| MinGearAtAutoGearDown | 1 |
| HasToDecelerateNearGoal | False |
| GoalDistanceTolerance | -1.0 |