From ZeldaMods (Breath of the Wild)
Revision as of 18:00, 14 October 2018 by imported>Leoetlino
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LinearFlyAttackAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
AttackSpeed |
Float |
|
|
AttackSlowDownRatio |
Float |
|
|
Time |
Int |
|
|
TargetHeightOffset |
Float |
|
|
ThroughDist |
Float |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetPos |
Vec3 |
|
|
Derived definitions
中行動 (GanonGrudge_Lizalfos, 攻撃)
Name |
Value
|
AttackSpeed |
0.8
|
AttackSlowDownRatio |
0.98
|
Time |
25
|
TargetHeightOffset |
1.0
|
ThroughDist |
1.0
|
背面攻撃 (Keese, 戦闘)
Name |
Value
|
AttackSpeed |
0.6
|
AttackSlowDownRatio |
0.95
|
Time |
25
|
TargetHeightOffset |
1.0
|
ThroughDist |
1.5
|
背面攻撃 (Keese, 対象騎乗戦闘)
Name |
Value
|
AttackSpeed |
0.6
|
AttackSlowDownRatio |
0.95
|
Time |
25
|
TargetHeightOffset |
1.0
|
ThroughDist |
1.5
|
中行動 (GanonGrudge_Moriblin, 攻撃)
Name |
Value
|
AttackSpeed |
0.4
|
AttackSlowDownRatio |
0.98
|
Time |
25
|
TargetHeightOffset |
1.0
|
ThroughDist |
1.0
|
中行動 (GanonGrudge, 攻撃)
Name |
Value
|
AttackSpeed |
0.6
|
AttackSlowDownRatio |
0.95
|
Time |
25
|
TargetHeightOffset |
1.0
|
ThroughDist |
1.0
|