AIDef:Action/JumpMainRigidBody
| AI definition | |
|---|---|
| Type | Action |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| Power | Float | ||
| PostBoundReactionKeys | String | ||
| JumpDir | Vec3 | ||
| IsRotJumpDir | Bool | ||
| VibrateStopCheck | Float | ||
| VibrateCheckFrame | Float | ||
| VibrateMemoryStep | Float |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| TargetPos | Vec3 |
Derived definitions
子0 (Stal_Lizalfos_Head, ジャンプ実行)
| Name | Value |
|---|---|
| Power | 14.0 |
| PostBoundReactionKeys | Bound,voBound |
| JumpDir | Vec3(x=0.0, y=2.0, z=1.0) |
| IsRotJumpDir | False |
| VibrateStopCheck | 0.2 |
| VibrateCheckFrame | 3.0 |
| VibrateMemoryStep | 2.0 |
子0 (Stal_Lizalfos_Head, 行動)
| Name | Value |
|---|---|
| Power | 7.0 |
| PostBoundReactionKeys | Bound,voBound |
| JumpDir | Vec3(x=0.0, y=1.0, z=0.0) |
| IsRotJumpDir | False |
| VibrateStopCheck | 0.2 |
| VibrateCheckFrame | 3.0 |
| VibrateMemoryStep | 2.0 |
ジャンプ (Stal_Boomerang_Arm, 通常)
| Name | Value |
|---|---|
| Power | 7.0 |
| PostBoundReactionKeys | |
| JumpDir | Vec3(x=0.0, y=1.0, z=0.0) |
| IsRotJumpDir | False |
| VibrateStopCheck | 0.2 |
| VibrateCheckFrame | 5.0 |
| VibrateMemoryStep | 2.0 |
子0 (Stal_Moriblin_Head, ジャンプ実行)
| Name | Value |
|---|---|
| Power | 14.0 |
| PostBoundReactionKeys | Bound,voBound |
| JumpDir | Vec3(x=0.0, y=2.0, z=1.0) |
| IsRotJumpDir | False |
| VibrateStopCheck | 0.2 |
| VibrateCheckFrame | 3.0 |
| VibrateMemoryStep | 2.0 |
子0 (Stal_Moriblin_Head, 行動)
| Name | Value |
|---|---|
| Power | 7.0 |
| PostBoundReactionKeys | Bound,voBound |
| JumpDir | Vec3(x=0.0, y=1.0, z=0.0) |
| IsRotJumpDir | False |
| VibrateStopCheck | 0.2 |
| VibrateCheckFrame | 3.0 |
| VibrateMemoryStep | 2.0 |
子0 (Stal_Bokoblin_Head, ジャンプ実行)
| Name | Value |
|---|---|
| Power | 14.0 |
| PostBoundReactionKeys | Bound,voBound |
| JumpDir | Vec3(x=0.0, y=2.0, z=1.0) |
| IsRotJumpDir | False |
| VibrateStopCheck | 0.2 |
| VibrateCheckFrame | 3.0 |
| VibrateMemoryStep | 2.0 |
子0 (Stal_Bokoblin_Head, 行動)
| Name | Value |
|---|---|
| Power | 7.0 |
| PostBoundReactionKeys | Bound,voBound |
| JumpDir | Vec3(x=0.0, y=1.0, z=0.0) |
| IsRotJumpDir | False |
| VibrateStopCheck | 0.2 |
| VibrateCheckFrame | 3.0 |
| VibrateMemoryStep | 2.0 |
子0 (Stal_Giant_Eye, ジャンプ実行)
| Name | Value |
|---|---|
| Power | 14.0 |
| PostBoundReactionKeys | Bound,voBound |
| JumpDir | Vec3(x=0.0, y=2.0, z=1.0) |
| IsRotJumpDir | False |
| VibrateStopCheck | 0.2 |
| VibrateCheckFrame | 3.0 |
| VibrateMemoryStep | 2.0 |
子0 (Stal_Giant_Eye, 行動)
| Name | Value |
|---|---|
| Power | 7.0 |
| PostBoundReactionKeys | Bound,voBound |
| JumpDir | Vec3(x=0.0, y=1.0, z=0.0) |
| IsRotJumpDir | False |
| VibrateStopCheck | 0.2 |
| VibrateCheckFrame | 3.0 |
| VibrateMemoryStep | 2.0 |
ジャンプ (Stal_Bokoblin_Junior_Arm, 通常)
| Name | Value |
|---|---|
| Power | 7.0 |
| PostBoundReactionKeys | |
| JumpDir | Vec3(x=0.0, y=1.0, z=0.0) |
| IsRotJumpDir | False |
| VibrateStopCheck | 0.2 |
| VibrateCheckFrame | 5.0 |
| VibrateMemoryStep | 2.0 |