From ZeldaMods (Breath of the Wild)
Revision as of 18:00, 14 October 2018 by imported>Leoetlino
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HorseWaitAndLookAtNPCAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
UseGearType |
Int |
|
|
SmoothStopFrames |
Float |
|
|
SmoothStopFramesGear3 |
Float |
|
|
MinFramesGear1 |
Float |
|
|
IsCourbetteEnabled |
Bool |
|
|
IsLight |
Bool |
|
|
Derived definitions
うろうろする (BoneHorse, ついていく_0)
Name |
Value
|
UseGearType |
0
|
SmoothStopFrames |
10.0
|
SmoothStopFramesGear3 |
0.0
|
MinFramesGear1 |
0.0
|
IsCourbetteEnabled |
False
|
IsLight |
False
|
待機 (BoneHorse, NPCが騎乗)
Name |
Value
|
UseGearType |
0
|
SmoothStopFrames |
10.0
|
SmoothStopFramesGear3 |
0.0
|
MinFramesGear1 |
0.0
|
IsCourbetteEnabled |
False
|
IsLight |
False
|
うろうろする (NushiHorse, ついていく_0)
Name |
Value
|
UseGearType |
0
|
SmoothStopFrames |
10.0
|
SmoothStopFramesGear3 |
0.0
|
MinFramesGear1 |
0.0
|
IsCourbetteEnabled |
False
|
IsLight |
False
|
待機 (NushiHorse, NPCが騎乗)
Name |
Value
|
UseGearType |
0
|
SmoothStopFrames |
10.0
|
SmoothStopFramesGear3 |
0.0
|
MinFramesGear1 |
0.0
|
IsCourbetteEnabled |
False
|
IsLight |
False
|
うろうろする (Horse, ついていく_0)
Name |
Value
|
UseGearType |
0
|
SmoothStopFrames |
10.0
|
SmoothStopFramesGear3 |
0.0
|
MinFramesGear1 |
0.0
|
IsCourbetteEnabled |
False
|
IsLight |
False
|
待機 (Horse, NPCが騎乗)
Name |
Value
|
UseGearType |
0
|
SmoothStopFrames |
10.0
|
SmoothStopFramesGear3 |
0.0
|
MinFramesGear1 |
0.0
|
IsCourbetteEnabled |
False
|
IsLight |
False
|
うろうろする (HorseLarge, ついていく_0)
Name |
Value
|
UseGearType |
0
|
SmoothStopFrames |
10.0
|
SmoothStopFramesGear3 |
0.0
|
MinFramesGear1 |
0.0
|
IsCourbetteEnabled |
False
|
IsLight |
False
|
待機 (HorseLarge, NPCが騎乗)
Name |
Value
|
UseGearType |
0
|
SmoothStopFrames |
10.0
|
SmoothStopFramesGear3 |
0.0
|
MinFramesGear1 |
0.0
|
IsCourbetteEnabled |
False
|
IsLight |
False
|