AIDef:Action/HorseWaitAction

From ZeldaMods (Breath of the Wild)
Revision as of 18:00, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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HorseWaitAction
AI definition
Type Action

StaticInstParams

Name Type Default value Description
UseGearType Int
SmoothStopFrames Float
SmoothStopFramesGear3 Float
MinFramesGear1 Float
IsCourbetteEnabled Bool
IsLight Bool


Derived definitions

うろうろする (WolfLink, 移動)

Name Value
UseGearType 0
SmoothStopFrames 10.0
SmoothStopFramesGear3 0.0
MinFramesGear1 0.0
IsCourbetteEnabled False
IsLight False

うろうろする (Deer, 追跡・並走)

Name Value
UseGearType 0
SmoothStopFrames 20.0
SmoothStopFramesGear3 0.0
MinFramesGear1 12.0
IsCourbetteEnabled False
IsLight False

待機 (Deer, 敵が騎乗)

Name Value
UseGearType 0
SmoothStopFrames 20.0
SmoothStopFramesGear3 0.0
MinFramesGear1 12.0
IsCourbetteEnabled False
IsLight False

うろうろする (BoneHorse, プレイヤの場所へ移動)

Name Value
UseGearType 0
SmoothStopFrames 10.0
SmoothStopFramesGear3 0.0
MinFramesGear1 0.0
IsCourbetteEnabled False
IsLight False

うろうろする (BoneHorse, 移動)

Name Value
UseGearType 0
SmoothStopFrames 10.0
SmoothStopFramesGear3 0.0
MinFramesGear1 0.0
IsCourbetteEnabled False
IsLight False

うろうろする (BoneHorse, 追跡・並走)

Name Value
UseGearType 0
SmoothStopFrames 10.0
SmoothStopFramesGear3 0.0
MinFramesGear1 0.0
IsCourbetteEnabled False
IsLight False

待機 (BoneHorse, 敵が騎乗)

Name Value
UseGearType 0
SmoothStopFrames 10.0
SmoothStopFramesGear3 0.0
MinFramesGear1 0.0
IsCourbetteEnabled False
IsLight False

Demo_Idling (BoneHorse)

Name Value
UseGearType 0
SmoothStopFrames 0.0
SmoothStopFramesGear3 0.0
MinFramesGear1 0.0
IsCourbetteEnabled False
IsLight False

うろうろする (NushiHorse, プレイヤの場所へ移動)

Name Value
UseGearType 0
SmoothStopFrames 10.0
SmoothStopFramesGear3 0.0
MinFramesGear1 0.0
IsCourbetteEnabled False
IsLight False

うろうろする (NushiHorse, 移動)

Name Value
UseGearType 0
SmoothStopFrames 10.0
SmoothStopFramesGear3 0.0
MinFramesGear1 0.0
IsCourbetteEnabled False
IsLight False

うろうろする (NushiHorse, 追跡・並走)

Name Value
UseGearType 0
SmoothStopFrames 10.0
SmoothStopFramesGear3 0.0
MinFramesGear1 0.0
IsCourbetteEnabled False
IsLight False

行動 (NushiHorse, 先行動)

Name Value
UseGearType 0
SmoothStopFrames 10.0
SmoothStopFramesGear3 0.0
MinFramesGear1 0.0
IsCourbetteEnabled False
IsLight False

待機 (NushiHorse, 敵が騎乗)

Name Value
UseGearType 0
SmoothStopFrames 10.0
SmoothStopFramesGear3 0.0
MinFramesGear1 0.0
IsCourbetteEnabled False
IsLight False

Demo_Idling (NushiHorse)

Name Value
UseGearType 0
SmoothStopFrames 0.0
SmoothStopFramesGear3 0.0
MinFramesGear1 0.0
IsCourbetteEnabled False
IsLight False

うろうろする (Horse, プレイヤの場所へ移動)

Name Value
UseGearType 0
SmoothStopFrames 10.0
SmoothStopFramesGear3 0.0
MinFramesGear1 0.0
IsCourbetteEnabled False
IsLight False

うろうろする (Horse, 移動)

Name Value
UseGearType 0
SmoothStopFrames 10.0
SmoothStopFramesGear3 0.0
MinFramesGear1 0.0
IsCourbetteEnabled False
IsLight False

うろうろする (Horse, 追跡・並走)

Name Value
UseGearType 0
SmoothStopFrames 10.0
SmoothStopFramesGear3 0.0
MinFramesGear1 0.0
IsCourbetteEnabled False
IsLight False

待機 (Horse, 敵が騎乗)

Name Value
UseGearType 0
SmoothStopFrames 10.0
SmoothStopFramesGear3 0.0
MinFramesGear1 0.0
IsCourbetteEnabled False
IsLight False

Demo_Idling (Horse)

Name Value
UseGearType 0
SmoothStopFrames 0.0
SmoothStopFramesGear3 0.0
MinFramesGear1 0.0
IsCourbetteEnabled False
IsLight False

うろうろする (Deer_MiniGame, 追跡・並走)

Name Value
UseGearType 0
SmoothStopFrames 20.0
SmoothStopFramesGear3 0.0
MinFramesGear1 12.0
IsCourbetteEnabled False
IsLight False

待機 (Deer_MiniGame, 敵が騎乗)

Name Value
UseGearType 0
SmoothStopFrames 20.0
SmoothStopFramesGear3 0.0
MinFramesGear1 12.0
IsCourbetteEnabled False
IsLight False

うろうろする (HorseLarge, プレイヤの場所へ移動)

Name Value
UseGearType 0
SmoothStopFrames 10.0
SmoothStopFramesGear3 0.0
MinFramesGear1 0.0
IsCourbetteEnabled False
IsLight False

うろうろする (HorseLarge, 移動)

Name Value
UseGearType 0
SmoothStopFrames 10.0
SmoothStopFramesGear3 0.0
MinFramesGear1 0.0
IsCourbetteEnabled False
IsLight False

うろうろする (HorseLarge, 追跡・並走)

Name Value
UseGearType 0
SmoothStopFrames 10.0
SmoothStopFramesGear3 0.0
MinFramesGear1 0.0
IsCourbetteEnabled False
IsLight False

待機 (HorseLarge, 敵が騎乗)

Name Value
UseGearType 0
SmoothStopFrames 10.0
SmoothStopFramesGear3 0.0
MinFramesGear1 0.0
IsCourbetteEnabled False
IsLight False

Demo_Idling (HorseLarge)

Name Value
UseGearType 0
SmoothStopFrames 0.0
SmoothStopFramesGear3 0.0
MinFramesGear1 0.0
IsCourbetteEnabled False
IsLight False

うろうろする (Bear, 追跡・並走)

Name Value
UseGearType 0
SmoothStopFrames 20.0
SmoothStopFramesGear3 0.0
MinFramesGear1 12.0
IsCourbetteEnabled False
IsLight False

待機 (Bear, 敵が騎乗)

Name Value
UseGearType 0
SmoothStopFrames 20.0
SmoothStopFramesGear3 0.0
MinFramesGear1 12.0
IsCourbetteEnabled False
IsLight False