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Revision as of 18:00, 14 October 2018 by imported>Leoetlino
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HorseTurnActionAI definition |
---|
Type |
Action |
---|
Contents
- 1 StaticInstParams
- 2 DynamicInstParams
- 3 Derived definitions
- 3.1 指定方向を向く (Deer, 敵が騎乗)
- 3.2 指定方向を向く (BoneHorse, NPCが騎乗)
- 3.3 指定方向を向く (BoneHorse, 敵が騎乗)
- 3.4 旋回 (BoneHorse, プレイヤの場所へ移動)
- 3.5 指定方向を向く (NushiHorse, NPCが騎乗)
- 3.6 指定方向を向く (NushiHorse, 敵が騎乗)
- 3.7 旋回 (NushiHorse, プレイヤの場所へ移動)
- 3.8 指定方向を向く (Horse, NPCが騎乗)
- 3.9 指定方向を向く (Horse, 敵が騎乗)
- 3.10 旋回 (Horse, プレイヤの場所へ移動)
- 3.11 指定方向を向く (Deer_MiniGame, 敵が騎乗)
- 3.12 指定方向を向く (HorseLarge, NPCが騎乗)
- 3.13 指定方向を向く (HorseLarge, 敵が騎乗)
- 3.14 旋回 (HorseLarge, プレイヤの場所へ移動)
- 3.15 指定方向を向く (Bear, 敵が騎乗)
StaticInstParams
Name |
Type |
Default value |
Description
|
GoalDegToleranceAtEnter |
Float |
|
|
GoalDegTolerance |
Float |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetDirection |
Vec3 |
|
|
Derived definitions
指定方向を向く (Deer, 敵が騎乗)
Name |
Value
|
GoalDegToleranceAtEnter |
30.0
|
GoalDegTolerance |
15.0
|
指定方向を向く (BoneHorse, NPCが騎乗)
Name |
Value
|
GoalDegToleranceAtEnter |
30.0
|
GoalDegTolerance |
15.0
|
指定方向を向く (BoneHorse, 敵が騎乗)
Name |
Value
|
GoalDegToleranceAtEnter |
30.0
|
GoalDegTolerance |
15.0
|
旋回 (BoneHorse, プレイヤの場所へ移動)
Name |
Value
|
GoalDegToleranceAtEnter |
30.0
|
GoalDegTolerance |
15.0
|
指定方向を向く (NushiHorse, NPCが騎乗)
Name |
Value
|
GoalDegToleranceAtEnter |
30.0
|
GoalDegTolerance |
15.0
|
指定方向を向く (NushiHorse, 敵が騎乗)
Name |
Value
|
GoalDegToleranceAtEnter |
30.0
|
GoalDegTolerance |
15.0
|
旋回 (NushiHorse, プレイヤの場所へ移動)
Name |
Value
|
GoalDegToleranceAtEnter |
30.0
|
GoalDegTolerance |
15.0
|
指定方向を向く (Horse, NPCが騎乗)
Name |
Value
|
GoalDegToleranceAtEnter |
30.0
|
GoalDegTolerance |
15.0
|
指定方向を向く (Horse, 敵が騎乗)
Name |
Value
|
GoalDegToleranceAtEnter |
30.0
|
GoalDegTolerance |
15.0
|
旋回 (Horse, プレイヤの場所へ移動)
Name |
Value
|
GoalDegToleranceAtEnter |
30.0
|
GoalDegTolerance |
15.0
|
指定方向を向く (Deer_MiniGame, 敵が騎乗)
Name |
Value
|
GoalDegToleranceAtEnter |
30.0
|
GoalDegTolerance |
15.0
|
指定方向を向く (HorseLarge, NPCが騎乗)
Name |
Value
|
GoalDegToleranceAtEnter |
30.0
|
GoalDegTolerance |
15.0
|
指定方向を向く (HorseLarge, 敵が騎乗)
Name |
Value
|
GoalDegToleranceAtEnter |
30.0
|
GoalDegTolerance |
15.0
|
旋回 (HorseLarge, プレイヤの場所へ移動)
Name |
Value
|
GoalDegToleranceAtEnter |
30.0
|
GoalDegTolerance |
15.0
|
指定方向を向く (Bear, 敵が騎乗)
Name |
Value
|
GoalDegToleranceAtEnter |
30.0
|
GoalDegTolerance |
15.0
|