AIDef:Action/HorseRideDynSetGearCommand

From ZeldaMods (Breath of the Wild)
Revision as of 18:00, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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HorseRideDynSetGearCommand
AI definition
Type Action

StaticInstParams

Name Type Default value Description
CommandTiming Int
RotRatio Float
ASName String
UpperBodyASSlot Int
LowerBodyASSlot Int


DynamicInstParams

Name Type Default value Description
Gear Int
TargetPos Vec3


Derived definitions

ギア指令 (Stal_Bokoblin_Junior_Body, 騎乗戦闘)

Name Value
CommandTiming 0
RotRatio 0.14
ASName
UpperBodyASSlot 0
LowerBodyASSlot 1

ギア指令 (Stal_Bokoblin_Junior_Body, 戦闘準備)

Name Value
CommandTiming 0
RotRatio 0.14
ASName
UpperBodyASSlot 0
LowerBodyASSlot 1

ギア指令 (Bokoblin_Red, 騎乗戦闘)

Name Value
CommandTiming 0
RotRatio 0.14
ASName
UpperBodyASSlot 0
LowerBodyASSlot 1

ギア指令 (Bokoblin_Red, 戦闘準備)

Name Value
CommandTiming 0
RotRatio 0.14
ASName
UpperBodyASSlot 0
LowerBodyASSlot 1

ギア指令 (Bokoblin_Senior, 騎乗戦闘)

Name Value
CommandTiming 0
RotRatio 0.14
ASName
UpperBodyASSlot 0
LowerBodyASSlot 1

ギア指令 (Bokoblin_Senior, 戦闘準備)

Name Value
CommandTiming 0
RotRatio 0.14
ASName
UpperBodyASSlot 0
LowerBodyASSlot 1

ギア指令 (Bokoblin_Rapid, 騎乗戦闘)

Name Value
CommandTiming 0
RotRatio 0.14
ASName
UpperBodyASSlot 0
LowerBodyASSlot 1

ギア指令 (Bokoblin_Rapid, 戦闘準備)

Name Value
CommandTiming 0
RotRatio 0.14
ASName
UpperBodyASSlot 0
LowerBodyASSlot 1