AIDef:Action/HorseEatAction

From ZeldaMods (Breath of the Wild)
Revision as of 18:00, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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HorseEatAction
AI definition
Type Action

StaticInstParams

Name Type Default value Description
TargetDirToStickX Float
TargetDistOffset Float
TargetDistToStickY Float
MaxStickXForEat Float
MaxStickYForEat Float
DelayFrames Float


DynamicInstParams

Name Type Default value Description
TargetActor Actor


Derived definitions

食べる (BoneHorse, 食べに行く)

Name Value
TargetDirToStickX 1.43
TargetDistOffset 1.7
TargetDistToStickY 2.0
MaxStickXForEat 1.5
MaxStickYForEat 1.5
DelayFrames 45.0

食べる (NushiHorse, 食べに行く)

Name Value
TargetDirToStickX 1.43
TargetDistOffset 1.7
TargetDistToStickY 2.0
MaxStickXForEat 1.5
MaxStickYForEat 1.5
DelayFrames 45.0

食べる (Horse, 食べに行く)

Name Value
TargetDirToStickX 1.43
TargetDistOffset 1.7
TargetDistToStickY 2.0
MaxStickXForEat 1.5
MaxStickYForEat 1.5
DelayFrames 45.0

食べる (HorseLarge, 食べに行く)

Name Value
TargetDirToStickX 1.43
TargetDistOffset 2.55
TargetDistToStickY 1.33
MaxStickXForEat 1.5
MaxStickYForEat 1.5
DelayFrames 15.0