AIDef:Action/GuardianMoveToPosition

From ZeldaMods (Breath of the Wild)
Revision as of 18:00, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
GuardianMoveToPosition
AI definition
Type Action

StaticInstParams

Name Type Default value Description
Decelerate Bool
Speed Float


DynamicInstParams

Name Type Default value Description
DynTargetPos Vec3
DynStartPos Vec3


Derived definitions

レールに向かう (Guardian_A, レール移動)

Name Value
Decelerate False
Speed 10.0

移動 (Guardian_A, ランダム移動)

Name Value
Decelerate True
Speed 7.5

移動 (Guardian_A, レール移動)

Name Value
Decelerate False
Speed 10.0

移動 (Guardian_A, 移動)

Name Value
Decelerate True
Speed 6.0

停止点移動 (Guardian_A, レール移動)

Name Value
Decelerate True
Speed 10.0

範囲外 (Guardian_A, 追跡)

Name Value
Decelerate False
Speed 10.0

レールに向かう (GuardianFlight, レール移動)

Name Value
Decelerate False
Speed 10.0

移動 (GuardianFlight, ランダム移動)

Name Value
Decelerate True
Speed 7.5

移動 (GuardianFlight, レール移動)

Name Value
Decelerate False
Speed 10.0

停止点移動 (GuardianFlight, レール移動)

Name Value
Decelerate True
Speed 10.0