AIDef:Action/GuardianMiniGuardBattleWalk

From ZeldaMods (Breath of the Wild)
Revision as of 18:00, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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GuardianMiniGuardBattleWalk
AI definition
Type Action

StaticInstParams

Name Type Default value Description
ASName String
ASSlot Int
Speed Float
RotSpd Float
FinRadius Float
FinRotate Float
WeaponIdx Int
BaseRotRatio Float


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Derived definitions

直進 (Guardian_Mini_DetachLineBeam, 右腕防御)

Name Value
ASName GuardWalkRight
ASSlot 1
Speed 0.4
RotSpd 0.15708
FinRadius 0.2
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14

直進 (Guardian_Mini_DetachLineBeam, 左腕防御)

Name Value
ASName GuardWalkLeft
ASSlot 2
Speed 0.4
RotSpd 0.15708
FinRadius 0.2
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14

直進 (Guardian_Mini, 右腕防御)

Name Value
ASName GuardWalkRight
ASSlot 1
Speed 0.4
RotSpd 0.15708
FinRadius 0.2
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14

直進 (Guardian_Mini, 左腕防御)

Name Value
ASName GuardWalkLeft
ASSlot 2
Speed 0.4
RotSpd 0.15708
FinRadius 0.2
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14