AIDef:Action/GiantNavMeshWalk

From ZeldaMods (Breath of the Wild)
Revision as of 18:00, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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GiantNavMeshWalk
AI definition
Type Action

StaticInstParams

Name Type Default value Description
VibrationPower Float
Speed Float
RotSpd Float
FinRadius Float
FinRotate Float
WeaponIdx Int
AccRatio Float
IsCheckCliff Bool


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Derived definitions

移動 (Enemy_Golem_Fire_R, ナビ戦闘走行)

Name Value
VibrationPower 0.2
Speed 0.07
RotSpd 0.0261799
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
AccRatio 0.1
IsCheckCliff True

移動 (Enemy_Golem_Fire_R, ナビ歩行)

Name Value
VibrationPower 0.2
Speed 0.07
RotSpd 0.0261799
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
AccRatio 0.1
IsCheckCliff True

移動 (Enemy_Golem_Fire_R, 探索歩行)

Name Value
VibrationPower 0.2
Speed 0.07
RotSpd 0.0261799
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
AccRatio 0.1
IsCheckCliff True

移動 (Golem_Senior, ナビ戦闘走行)

Name Value
VibrationPower 0.2
Speed 0.07
RotSpd 0.0261799
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
AccRatio 0.1
IsCheckCliff True

移動 (Golem_Senior, ナビ歩行)

Name Value
VibrationPower 0.2
Speed 0.07
RotSpd 0.0261799
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
AccRatio 0.1
IsCheckCliff True

移動 (Golem_Senior, 探索歩行)

Name Value
VibrationPower 0.2
Speed 0.07
RotSpd 0.0261799
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
AccRatio 0.1
IsCheckCliff True

移動 (Golem_Little, ナビ戦闘走行)

Name Value
VibrationPower 0.2
Speed 0.08
RotSpd 0.0523599
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
AccRatio 0.1
IsCheckCliff True

移動 (Golem_Little, ナビ歩行)

Name Value
VibrationPower 0.2
Speed 0.08
RotSpd 0.0523599
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
AccRatio 0.1
IsCheckCliff True

移動 (Golem_Little, 探索歩行)

Name Value
VibrationPower 0.2
Speed 0.08
RotSpd 0.0523599
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
AccRatio 0.1
IsCheckCliff True

移動 (Golem_Middle, ナビ戦闘走行)

Name Value
VibrationPower 0.2
Speed 0.07
RotSpd 0.0261799
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
AccRatio 0.1
IsCheckCliff True

移動 (Golem_Middle, ナビ歩行)

Name Value
VibrationPower 0.2
Speed 0.07
RotSpd 0.0261799
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
AccRatio 0.1
IsCheckCliff True

移動 (Golem_Middle, 探索歩行)

Name Value
VibrationPower 0.2
Speed 0.07
RotSpd 0.0261799
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
AccRatio 0.1
IsCheckCliff True

移動 (Golem_Little_Ice, ナビ戦闘走行)

Name Value
VibrationPower 0.2
Speed 0.08
RotSpd 0.0523599
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
AccRatio 0.1
IsCheckCliff True

移動 (Golem_Little_Ice, ナビ歩行)

Name Value
VibrationPower 0.2
Speed 0.08
RotSpd 0.0523599
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
AccRatio 0.1
IsCheckCliff True

移動 (Golem_Little_Ice, 探索歩行)

Name Value
VibrationPower 0.2
Speed 0.08
RotSpd 0.0523599
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
AccRatio 0.1
IsCheckCliff True

移動 (Golem, ナビ戦闘走行)

Name Value
VibrationPower 0.2
Speed 0.07
RotSpd 0.0261799
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
AccRatio 0.1
IsCheckCliff True

移動 (Golem, ナビ歩行)

Name Value
VibrationPower 0.2
Speed 0.07
RotSpd 0.0261799
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
AccRatio 0.1
IsCheckCliff True

移動 (Golem, 探索歩行)

Name Value
VibrationPower 0.2
Speed 0.07
RotSpd 0.0261799
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
AccRatio 0.1
IsCheckCliff True

移動 (Golem_Little_Fire, ナビ戦闘走行)

Name Value
VibrationPower 0.2
Speed 0.08
RotSpd 0.0523599
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
AccRatio 0.1
IsCheckCliff True

移動 (Golem_Little_Fire, ナビ歩行)

Name Value
VibrationPower 0.2
Speed 0.08
RotSpd 0.0523599
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
AccRatio 0.1
IsCheckCliff True

移動 (Golem_Little_Fire, 探索歩行)

Name Value
VibrationPower 0.2
Speed 0.08
RotSpd 0.0523599
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
AccRatio 0.1
IsCheckCliff True