AIDef:Action/GiantEnemyWalk

From ZeldaMods (Breath of the Wild)
Revision as of 18:00, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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GiantEnemyWalk
AI definition
Type Action

StaticInstParams

Name Type Default value Description
VibrationPower Float
Speed Float
RotSpd Float
FinRadius Float
FinRotate Float
WeaponIdx Int
BaseRotRatio Float
FollowGround Bool
WallHitLimitTime Int
MoveAngCliffLimitTime Int
AccRatio Float
IgnoreLastCurve Bool
IgnoreDecelerationFrontCliff Bool
IgnoreMoveDirCoHit Bool
JumpUpSpeedReduceRatio Float


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Derived definitions

直進 (Enemy_Golem_Fire_R, ナビ歩行)

Name Value
VibrationPower 0.2
Speed 0.07
RotSpd 0.0261799
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

直進 (Enemy_Golem_Fire_R, 直進歩行)

Name Value
VibrationPower 0.2
Speed 0.07
RotSpd 0.0261799
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

直線追跡 (Enemy_Golem_Fire_R, 音気づき)

Name Value
VibrationPower 0.2
Speed 0.07
RotSpd 0.0261799
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

直進 (Golem_Senior, ナビ歩行)

Name Value
VibrationPower 0.2
Speed 0.07
RotSpd 0.0261799
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

直進 (Golem_Senior, 直進歩行)

Name Value
VibrationPower 0.2
Speed 0.07
RotSpd 0.0261799
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

直線追跡 (Golem_Senior, 音気づき)

Name Value
VibrationPower 0.2
Speed 0.07
RotSpd 0.0261799
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

直進 (Golem_Little, ナビ歩行)

Name Value
VibrationPower 0.2
Speed 0.08
RotSpd 0.0523599
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

直進 (Golem_Little, 直進歩行)

Name Value
VibrationPower 0.2
Speed 0.08
RotSpd 0.0523599
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

直線追跡 (Golem_Little, 音気づき)

Name Value
VibrationPower 0.2
Speed 0.08
RotSpd 0.0523599
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

直進 (Golem_Middle, ナビ歩行)

Name Value
VibrationPower 0.2
Speed 0.07
RotSpd 0.0261799
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

直進 (Golem_Middle, 直進歩行)

Name Value
VibrationPower 0.2
Speed 0.07
RotSpd 0.0261799
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

直線追跡 (Golem_Middle, 音気づき)

Name Value
VibrationPower 0.2
Speed 0.07
RotSpd 0.0261799
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

直進 (Golem_Little_Ice, ナビ歩行)

Name Value
VibrationPower 0.2
Speed 0.08
RotSpd 0.0523599
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

直進 (Golem_Little_Ice, 直進歩行)

Name Value
VibrationPower 0.2
Speed 0.08
RotSpd 0.0523599
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

直線追跡 (Golem_Little_Ice, 音気づき)

Name Value
VibrationPower 0.2
Speed 0.08
RotSpd 0.0523599
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

直進 (Golem, ナビ歩行)

Name Value
VibrationPower 0.2
Speed 0.07
RotSpd 0.0261799
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

直進 (Golem, 直進歩行)

Name Value
VibrationPower 0.2
Speed 0.07
RotSpd 0.0261799
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

直線追跡 (Golem, 音気づき)

Name Value
VibrationPower 0.2
Speed 0.07
RotSpd 0.0261799
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

直進 (Golem_Little_Fire, ナビ歩行)

Name Value
VibrationPower 0.2
Speed 0.08
RotSpd 0.0523599
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

直進 (Golem_Little_Fire, 直進歩行)

Name Value
VibrationPower 0.2
Speed 0.08
RotSpd 0.0523599
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0

直線追跡 (Golem_Little_Fire, 音気づき)

Name Value
VibrationPower 0.2
Speed 0.08
RotSpd 0.0523599
FinRadius 2.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14
FollowGround False
WallHitLimitTime 20
MoveAngCliffLimitTime 10
AccRatio 0.1
IgnoreLastCurve False
IgnoreDecelerationFrontCliff False
IgnoreMoveDirCoHit False
JumpUpSpeedReduceRatio 1.0