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Revision as of 18:00, 14 October 2018 by imported>Leoetlino
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GiantEnemyWalkAI definition |
---|
Type |
Action |
---|
Contents
- 1 StaticInstParams
- 2 DynamicInstParams
- 3 Derived definitions
- 3.1 直進 (Enemy_Golem_Fire_R, ナビ歩行)
- 3.2 直進 (Enemy_Golem_Fire_R, 直進歩行)
- 3.3 直線追跡 (Enemy_Golem_Fire_R, 音気づき)
- 3.4 直進 (Golem_Senior, ナビ歩行)
- 3.5 直進 (Golem_Senior, 直進歩行)
- 3.6 直線追跡 (Golem_Senior, 音気づき)
- 3.7 直進 (Golem_Little, ナビ歩行)
- 3.8 直進 (Golem_Little, 直進歩行)
- 3.9 直線追跡 (Golem_Little, 音気づき)
- 3.10 直進 (Golem_Middle, ナビ歩行)
- 3.11 直進 (Golem_Middle, 直進歩行)
- 3.12 直線追跡 (Golem_Middle, 音気づき)
- 3.13 直進 (Golem_Little_Ice, ナビ歩行)
- 3.14 直進 (Golem_Little_Ice, 直進歩行)
- 3.15 直線追跡 (Golem_Little_Ice, 音気づき)
- 3.16 直進 (Golem, ナビ歩行)
- 3.17 直進 (Golem, 直進歩行)
- 3.18 直線追跡 (Golem, 音気づき)
- 3.19 直進 (Golem_Little_Fire, ナビ歩行)
- 3.20 直進 (Golem_Little_Fire, 直進歩行)
- 3.21 直線追跡 (Golem_Little_Fire, 音気づき)
StaticInstParams
Name |
Type |
Default value |
Description
|
VibrationPower |
Float |
|
|
Speed |
Float |
|
|
RotSpd |
Float |
|
|
FinRadius |
Float |
|
|
FinRotate |
Float |
|
|
WeaponIdx |
Int |
|
|
BaseRotRatio |
Float |
|
|
FollowGround |
Bool |
|
|
WallHitLimitTime |
Int |
|
|
MoveAngCliffLimitTime |
Int |
|
|
AccRatio |
Float |
|
|
IgnoreLastCurve |
Bool |
|
|
IgnoreDecelerationFrontCliff |
Bool |
|
|
IgnoreMoveDirCoHit |
Bool |
|
|
JumpUpSpeedReduceRatio |
Float |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetPos |
Vec3 |
|
|
Derived definitions
直進 (Enemy_Golem_Fire_R, ナビ歩行)
Name |
Value
|
VibrationPower |
0.2
|
Speed |
0.07
|
RotSpd |
0.0261799
|
FinRadius |
2.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進 (Enemy_Golem_Fire_R, 直進歩行)
Name |
Value
|
VibrationPower |
0.2
|
Speed |
0.07
|
RotSpd |
0.0261799
|
FinRadius |
2.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直線追跡 (Enemy_Golem_Fire_R, 音気づき)
Name |
Value
|
VibrationPower |
0.2
|
Speed |
0.07
|
RotSpd |
0.0261799
|
FinRadius |
2.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進 (Golem_Senior, ナビ歩行)
Name |
Value
|
VibrationPower |
0.2
|
Speed |
0.07
|
RotSpd |
0.0261799
|
FinRadius |
2.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進 (Golem_Senior, 直進歩行)
Name |
Value
|
VibrationPower |
0.2
|
Speed |
0.07
|
RotSpd |
0.0261799
|
FinRadius |
2.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直線追跡 (Golem_Senior, 音気づき)
Name |
Value
|
VibrationPower |
0.2
|
Speed |
0.07
|
RotSpd |
0.0261799
|
FinRadius |
2.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進 (Golem_Little, ナビ歩行)
Name |
Value
|
VibrationPower |
0.2
|
Speed |
0.08
|
RotSpd |
0.0523599
|
FinRadius |
2.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進 (Golem_Little, 直進歩行)
Name |
Value
|
VibrationPower |
0.2
|
Speed |
0.08
|
RotSpd |
0.0523599
|
FinRadius |
2.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直線追跡 (Golem_Little, 音気づき)
Name |
Value
|
VibrationPower |
0.2
|
Speed |
0.08
|
RotSpd |
0.0523599
|
FinRadius |
2.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進 (Golem_Middle, ナビ歩行)
Name |
Value
|
VibrationPower |
0.2
|
Speed |
0.07
|
RotSpd |
0.0261799
|
FinRadius |
2.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進 (Golem_Middle, 直進歩行)
Name |
Value
|
VibrationPower |
0.2
|
Speed |
0.07
|
RotSpd |
0.0261799
|
FinRadius |
2.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直線追跡 (Golem_Middle, 音気づき)
Name |
Value
|
VibrationPower |
0.2
|
Speed |
0.07
|
RotSpd |
0.0261799
|
FinRadius |
2.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進 (Golem_Little_Ice, ナビ歩行)
Name |
Value
|
VibrationPower |
0.2
|
Speed |
0.08
|
RotSpd |
0.0523599
|
FinRadius |
2.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進 (Golem_Little_Ice, 直進歩行)
Name |
Value
|
VibrationPower |
0.2
|
Speed |
0.08
|
RotSpd |
0.0523599
|
FinRadius |
2.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直線追跡 (Golem_Little_Ice, 音気づき)
Name |
Value
|
VibrationPower |
0.2
|
Speed |
0.08
|
RotSpd |
0.0523599
|
FinRadius |
2.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進 (Golem, ナビ歩行)
Name |
Value
|
VibrationPower |
0.2
|
Speed |
0.07
|
RotSpd |
0.0261799
|
FinRadius |
2.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進 (Golem, 直進歩行)
Name |
Value
|
VibrationPower |
0.2
|
Speed |
0.07
|
RotSpd |
0.0261799
|
FinRadius |
2.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直線追跡 (Golem, 音気づき)
Name |
Value
|
VibrationPower |
0.2
|
Speed |
0.07
|
RotSpd |
0.0261799
|
FinRadius |
2.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進 (Golem_Little_Fire, ナビ歩行)
Name |
Value
|
VibrationPower |
0.2
|
Speed |
0.08
|
RotSpd |
0.0523599
|
FinRadius |
2.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進 (Golem_Little_Fire, 直進歩行)
Name |
Value
|
VibrationPower |
0.2
|
Speed |
0.08
|
RotSpd |
0.0523599
|
FinRadius |
2.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直線追跡 (Golem_Little_Fire, 音気づき)
Name |
Value
|
VibrationPower |
0.2
|
Speed |
0.08
|
RotSpd |
0.0523599
|
FinRadius |
2.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|