From ZeldaMods (Breath of the Wild)
Revision as of 18:00, 14 October 2018 by imported>Leoetlino
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation
Jump to search
GanonThrowTornadoAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
InitVelocity |
Float |
|
|
AppearOffset |
Vec3 |
|
|
ASName |
String |
|
|
CreateHeight |
Float |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetPos |
Vec3 |
|
|
TargetActor |
Actor |
|
|
ThrowPartsName |
String |
|
|
Derived definitions
投げる (SiteBossBow, 先行動)
Name |
Value
|
InitVelocity |
0.0333333
|
AppearOffset |
Vec3(x=3.0, y=4.0, z=5.0)
|
ASName |
Attack_Chemical_Wind
|
CreateHeight |
17.3
|
投げる (SiteBossBowCastle, 先行動)
Name |
Value
|
InitVelocity |
0.0333333
|
AppearOffset |
Vec3(x=3.0, y=4.0, z=5.0)
|
ASName |
Attack_Chemical_Wind
|
CreateHeight |
294.5
|
投げる (SiteBossBowR, 先行動)
Name |
Value
|
InitVelocity |
0.0333333
|
AppearOffset |
Vec3(x=3.0, y=4.0, z=5.0)
|
ASName |
Attack_Chemical_Wind
|
CreateHeight |
17.3
|