From ZeldaMods (Breath of the Wild)
Revision as of 17:59, 14 October 2018 by imported>Leoetlino
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GanonFallAttack| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| IsEmitShockWave |
Bool |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| TargetPos |
Vec3 |
|
|
Derived definitions
後行動 (Enemy_Ganon, 初回バリア移動)
| Name |
Value
|
| IsEmitShockWave |
False
|
落下攻撃 (Enemy_Ganon, 壁)
| Name |
Value
|
| IsEmitShockWave |
True
|