From ZeldaMods (Breath of the Wild)
Revision as of 17:59, 14 October 2018 by imported>Leoetlino
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ForkWeaponShockWaveCheckValueAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
AtEventValue |
String |
|
|
WeaponIdx |
Int |
|
|
ShockWaveRadius |
Float |
|
|
UnderRayLength |
Float |
|
|
SeqBank |
Int |
|
|
TargetBone |
Int |
|
|
Derived definitions
子4 (Lynel_Senior, 大剣連撃)
Name |
Value
|
AtEventValue |
Lower
|
WeaponIdx |
0
|
ShockWaveRadius |
1.5
|
UnderRayLength |
2.0
|
SeqBank |
0
|
TargetBone |
1
|
子4 (Lynel_Middle, 大剣連撃)
Name |
Value
|
AtEventValue |
Lower
|
WeaponIdx |
0
|
ShockWaveRadius |
1.5
|
UnderRayLength |
2.0
|
SeqBank |
0
|
TargetBone |
1
|
子4 (Lynel, 大剣連撃)
Name |
Value
|
AtEventValue |
Lower
|
WeaponIdx |
0
|
ShockWaveRadius |
1.5
|
UnderRayLength |
2.0
|
SeqBank |
0
|
TargetBone |
1
|