From ZeldaMods (Breath of the Wild)
Revision as of 17:59, 14 October 2018 by imported>Leoetlino
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ForkNoWeaponAttackAllTimeMinSetAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
MinDamage |
Int |
|
|
AtDirString |
String |
|
|
IsImpulseLarge |
Bool |
|
|
AtkBodyName1 |
String |
|
|
AtkBodyName2 |
String |
|
|
AtkBodyName3 |
String |
|
|
AttackType |
Int |
|
|
ChmName1 |
String |
|
|
AttackPowerScale |
Float |
|
|
IsUseAttackParam |
Bool |
|
|
AttackIntensity |
Int |
|
|
IsGuardPierce |
Bool |
|
|
IsForceGuardBreak |
Bool |
|
|
IsIniviciblePierce |
Bool |
|
|
IsHeavy |
Bool |
|
|
IsHammer |
Bool |
|
|
Derived definitions
子0 (PriestBossIronBall, 先行動)
Name |
Value
|
MinDamage |
-1
|
AtDirString |
|
IsImpulseLarge |
True
|
AtkBodyName1 |
AtkExplode
|
AtkBodyName2 |
|
AtkBodyName3 |
|
AttackType |
1
|
ChmName1 |
|
AttackPowerScale |
1.0
|
IsUseAttackParam |
True
|
AttackIntensity |
3
|
IsGuardPierce |
True
|
IsForceGuardBreak |
False
|
IsIniviciblePierce |
False
|
IsHeavy |
False
|
IsHammer |
False
|
子0 (WillBall, 先行動)
Name |
Value
|
MinDamage |
-1
|
AtDirString |
|
IsImpulseLarge |
True
|
AtkBodyName1 |
AtkExplode
|
AtkBodyName2 |
|
AtkBodyName3 |
|
AttackType |
1
|
ChmName1 |
|
AttackPowerScale |
1.0
|
IsUseAttackParam |
True
|
AttackIntensity |
3
|
IsGuardPierce |
True
|
IsForceGuardBreak |
False
|
IsIniviciblePierce |
False
|
IsHeavy |
False
|
IsHammer |
False
|
子0 (WillBreakBall, 先行動)
Name |
Value
|
MinDamage |
-1
|
AtDirString |
|
IsImpulseLarge |
True
|
AtkBodyName1 |
AtkExplode
|
AtkBodyName2 |
|
AtkBodyName3 |
|
AttackType |
1
|
ChmName1 |
|
AttackPowerScale |
1.0
|
IsUseAttackParam |
True
|
AttackIntensity |
3
|
IsGuardPierce |
True
|
IsForceGuardBreak |
False
|
IsIniviciblePierce |
False
|
IsHeavy |
False
|
IsHammer |
False
|