AIDef:Action/ForkLynelDrawWeaponASPlay

From ZeldaMods (Breath of the Wild)
Revision as of 17:59, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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ForkLynelDrawWeaponASPlay
AI definition
Type Action

StaticInstParams

Name Type Default value Description
ASName String
WeaponIdx0 Int
WeaponIdx1 Int
SeqBank Int
TargetBone Int
ASWeaponIdx Int


Derived definitions

子1 (Lynel_Senior, 6足攻撃後行動)

Name Value
ASName HornAttackEnd
WeaponIdx0 0
WeaponIdx1 -1
SeqBank 0
TargetBone 1
ASWeaponIdx 0

子1 (Lynel_Middle, 6足攻撃後行動)

Name Value
ASName HornAttackEnd
WeaponIdx0 0
WeaponIdx1 -1
SeqBank 0
TargetBone 1
ASWeaponIdx 0

子1 (Lynel, 6足攻撃後行動)

Name Value
ASName HornAttackEnd
WeaponIdx0 0
WeaponIdx1 -1
SeqBank 0
TargetBone 1
ASWeaponIdx 0