From ZeldaMods (Breath of the Wild)
Revision as of 17:59, 14 October 2018 by imported>Leoetlino
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation
Jump to search
ForkLynelDrawWeaponASPlayAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
ASName |
String |
|
|
WeaponIdx0 |
Int |
|
|
WeaponIdx1 |
Int |
|
|
SeqBank |
Int |
|
|
TargetBone |
Int |
|
|
ASWeaponIdx |
Int |
|
|
Derived definitions
子1 (Lynel_Senior, 6足攻撃後行動)
Name |
Value
|
ASName |
HornAttackEnd
|
WeaponIdx0 |
0
|
WeaponIdx1 |
-1
|
SeqBank |
0
|
TargetBone |
1
|
ASWeaponIdx |
0
|
子1 (Lynel_Middle, 6足攻撃後行動)
Name |
Value
|
ASName |
HornAttackEnd
|
WeaponIdx0 |
0
|
WeaponIdx1 |
-1
|
SeqBank |
0
|
TargetBone |
1
|
ASWeaponIdx |
0
|
子1 (Lynel, 6足攻撃後行動)
Name |
Value
|
ASName |
HornAttackEnd
|
WeaponIdx0 |
0
|
WeaponIdx1 |
-1
|
SeqBank |
0
|
TargetBone |
1
|
ASWeaponIdx |
0
|