AIDef:Action/ForkEmitShockWaveByContact
| AI definition | |
|---|---|
| Type | Action |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| RigidBodyName | String | ||
| ShockWaveActorName | String | ||
| ShockWavePartsKey | String | ||
| Power | Int | ||
| MaxScale | Float | ||
| ScaleTime | Float | ||
| AttackIntensity | Int | ||
| IsGuardPierce | Bool | ||
| IsForceGuardBreak | Bool | ||
| IsIniviciblePierce | Bool | ||
| EmitIntervalTime | Int | ||
| IsHeavy | Bool | ||
| AtMinDamage | Int |
Derived definitions
子1 (ForestGiant_Senior, 地面たたき)
| Name | Value |
|---|---|
| RigidBodyName | BgHandR |
| ShockWaveActorName | EnemyShockWave |
| ShockWavePartsKey | ShockWaveHandR |
| Power | -1 |
| MaxScale | 4.0 |
| ScaleTime | 5.0 |
| AttackIntensity | 3 |
| IsGuardPierce | True |
| IsForceGuardBreak | True |
| IsIniviciblePierce | False |
| EmitIntervalTime | 15 |
| IsHeavy | True |
| AtMinDamage | 1 |
子2 (ForestGiant_Senior, 地面たたき)
| Name | Value |
|---|---|
| RigidBodyName | BgHandL |
| ShockWaveActorName | EnemyShockWave |
| ShockWavePartsKey | ShockWaveHandL |
| Power | -1 |
| MaxScale | 4.0 |
| ScaleTime | 5.0 |
| AttackIntensity | 3 |
| IsGuardPierce | True |
| IsForceGuardBreak | True |
| IsIniviciblePierce | False |
| EmitIntervalTime | 15 |
| IsHeavy | True |
| AtMinDamage | 1 |