AIDef:Action/FallAttackWithAtAttr

From ZeldaMods (Breath of the Wild)
Revision as of 17:59, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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FallAttackWithAtAttr
AI definition
Type Action

StaticInstParams

Name Type Default value Description
AtAttr Int
AtAttrNoWeapon Int
ASName String
AtkBodyName String
WeaponIdx Int
Gravity Float
JustAvoidDist Float


Derived definitions

空中 (Priest_Boss_ShadowClone, 後行動)

Name Value
AtAttr -2147483644
AtAttrNoWeapon -2147483644
ASName FallAttack
AtkBodyName FallAtkBody
WeaponIdx 0
Gravity 98.0
JustAvoidDist 3.0

空中 (Priest_Boss_ShadowClone, 後行動_0)

Name Value
AtAttr -2147483644
AtAttrNoWeapon -2147483644
ASName FallAttack
AtkBodyName FallAtkBody
WeaponIdx 0
Gravity 98.0
JustAvoidDist 3.0

空中 (Priest_Boss_Normal, 後行動)

Name Value
AtAttr -2147483644
AtAttrNoWeapon -2147483644
ASName FallAttack
AtkBodyName FallAtkBody
WeaponIdx 0
Gravity 98.0
JustAvoidDist 3.0

空中 (Priest_Boss_ShadowClone_Real, 後行動)

Name Value
AtAttr -2147483644
AtAttrNoWeapon -2147483644
ASName FallAttack
AtkBodyName FallAtkBody
WeaponIdx 0
Gravity 98.0
JustAvoidDist 3.0

空中 (Priest_Boss_ShadowClone_Real, 後行動_0)

Name Value
AtAttr -2147483644
AtAttrNoWeapon -2147483644
ASName FallAttack
AtkBodyName FallAtkBody
WeaponIdx 0
Gravity 98.0
JustAvoidDist 3.0