From ZeldaMods (Breath of the Wild)
Revision as of 17:58, 14 October 2018 by imported>Leoetlino
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EquipedWeaponChildAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
IsChangeScale |
Bool |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
NodeName |
String |
|
|
RotOffset |
Vec3 |
|
|
TransOffset |
Vec3 |
|
|
Derived definitions
所持 (IceArrow, Root)
Name |
Value
|
IsChangeScale |
True
|
所持 (ArrowRoot, Root)
Name |
Value
|
IsChangeScale |
True
|
所持 (BrightArrow, Root)
Name |
Value
|
IsChangeScale |
True
|
所持 (ThunderArrow, Root)
Name |
Value
|
IsChangeScale |
True
|
所持 (FireArrow, Root)
Name |
Value
|
IsChangeScale |
True
|