AIDef:Action/EquipedWeaponChild

From ZeldaMods (Breath of the Wild)
Revision as of 17:58, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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EquipedWeaponChild
AI definition
Type Action

StaticInstParams

Name Type Default value Description
IsChangeScale Bool


DynamicInstParams

Name Type Default value Description
NodeName String
RotOffset Vec3
TransOffset Vec3


Derived definitions

所持 (IceArrow, Root)

Name Value
IsChangeScale True

所持 (ArrowRoot, Root)

Name Value
IsChangeScale True

所持 (BrightArrow, Root)

Name Value
IsChangeScale True

所持 (ThunderArrow, Root)

Name Value
IsChangeScale True

所持 (FireArrow, Root)

Name Value
IsChangeScale True