AIDef:Action/EquipedRod
| AI definition | |
|---|---|
| Type | Action |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| MagicCreateYOffset | Float | ||
| MagicShootVelOffset | Vec3 | ||
| IsAxisYTop | Bool | ||
| IsCreateWeaponPosOffset | Bool | ||
| CreatePosOffset | Vec3 | ||
| AxisYAngle | Float |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| NodeName | String | ||
| RotOffset | Vec3 | ||
| TransOffset | Vec3 |
Derived definitions
抜刀 (Rod, 装備中)
| Name | Value |
|---|---|
| MagicCreateYOffset | 0.0 |
| MagicShootVelOffset | Vec3(x=0.0, y=0.0, z=0.0) |
| IsAxisYTop | True |
| IsCreateWeaponPosOffset | True |
| CreatePosOffset | Vec3(x=0.0, y=0.0, z=0.0) |
| AxisYAngle | 0.0 |
抜刀 (CutterRod, 装備中)
| Name | Value |
|---|---|
| MagicCreateYOffset | 1.0 |
| MagicShootVelOffset | Vec3(x=0.0, y=0.0, z=0.0) |
| IsAxisYTop | False |
| IsCreateWeaponPosOffset | True |
| CreatePosOffset | Vec3(x=0.0, y=0.0, z=0.0) |
| AxisYAngle | 0.0 |
抜刀 (FireRod, 装備中)
| Name | Value |
|---|---|
| MagicCreateYOffset | 0.0 |
| MagicShootVelOffset | Vec3(x=0.0, y=0.0, z=0.0) |
| IsAxisYTop | True |
| IsCreateWeaponPosOffset | True |
| CreatePosOffset | Vec3(x=0.0, y=0.0, z=0.0) |
| AxisYAngle | 0.0 |
抜刀 (MasterSwordRoot, 装備中)
| Name | Value |
|---|---|
| MagicCreateYOffset | 0.0 |
| MagicShootVelOffset | Vec3(x=0.0, y=0.0, z=0.0) |
| IsAxisYTop | False |
| IsCreateWeaponPosOffset | False |
| CreatePosOffset | Vec3(x=0.0, y=0.0, z=0.0) |
| AxisYAngle | 0.0 |