AIDef:Action/DunegonRotateWait

From ZeldaMods (Breath of the Wild)
Revision as of 17:58, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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DunegonRotateWait
AI definition
Type Action

MapUnitInstParams

Name Type Default value Description
TiltAngularSpeed Float 0.1
InitDgnRotRad Float 0.0
InitDgnPriority Int 0
CameraPattern Int 1
CameraPower Float 0.5
CameraRange Float 100.0
RemainsPartType Int -1
VelocityControlRate Float 1.0
AngleVelocityControlAccelDeg Float 0.01


StaticInstParams

Name Type Default value Description
RotateAxisIndex Int


Derived definitions

待機 (DungeonRotateTag, Root_0)

Name Value
RotateAxisIndex 1

待機 (DungeonRotateAppFire, Root)

Name Value
RotateAxisIndex 1

待機 (DungeonRotateTagInOrder, Root_0)

Name Value
RotateAxisIndex 1

待機 (DgnObj_DLC_DungeonRotateTag, Root_0)

Name Value
RotateAxisIndex 1

待機 (DungeonRotateTagContinue, Root)

Name Value
RotateAxisIndex 1

時計回り回転後待機 (DungeonRotateTagShuttle, Root)

Name Value
RotateAxisIndex 1

反時計回り回転後待機 (DungeonRotateTagShuttle, Root)

Name Value
RotateAxisIndex 1

待機 (DungeonRotateApp, Root)

Name Value
RotateAxisIndex 1

待機 (DungeonRotateAppWater, Root)

Name Value
RotateAxisIndex 1

待機 (DungeonRotateTagWaterChemical, Root)

Name Value
RotateAxisIndex 1

待機 (DungeonRotateAppElec, Root)

Name Value
RotateAxisIndex 1