From ZeldaMods (Breath of the Wild)
Revision as of 17:58, 14 October 2018 by imported>Leoetlino
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DragonReleaseGrudgeForDemoAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
ReleaseTime |
Int |
|
|
HeadTransSmoothStartFrame |
Int |
|
|
HeadTransSmoothEndFrame |
Int |
|
|
HeadTransSmoothRate |
Float |
|
|
HeadTransSmoothSklRootRate |
Float |
|
|
Position |
Vec3 |
|
|
Rotate |
Vec3 |
|
|
AnimeDrivenSettings |
Int |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
ASName |
String |
|
|
TargetIndex |
Int |
|
|
SeqBank |
Int |
|
|
IsIgnoreSame |
Bool |
|
|
IsEnabledAnimeDriven |
Int |
|
|
ClothWarpMode |
Int |
|
|
MorphingFrame |
Float |
|
|
Derived definitions
Demo_ReleaseGrudge (Enemy_Dragon_Ice)
Name |
Value
|
ReleaseTime |
363
|
HeadTransSmoothStartFrame |
380
|
HeadTransSmoothEndFrame |
455
|
HeadTransSmoothRate |
0.3
|
HeadTransSmoothSklRootRate |
0.95
|
Position |
Vec3(x=3910.775390625, y=574.6893310546875, z=1328.297607421875)
|
Rotate |
Vec3(x=0.0, y=0.0, z=0.0)
|
AnimeDrivenSettings |
1
|