AIDef:Action/DownSwingAttack
| AI definition | |
|---|---|
| Type | Action |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| RotSpeed | Float | ||
| StopSpeedRatio | Float | ||
| StopRotSpeedRatio | Float | ||
| JustAvoidCheckLength | Float | ||
| JustAvoidCheckAngle | Float | ||
| LoopTime | Int | ||
| LoopTimeRand | Int | ||
| WeaponIdx | Int | ||
| IsSpecialAttack | Bool | ||
| SpecialAttackRadius | Float | ||
| SpineControlOffsetY | Float |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| TargetPos | Vec3 |
Derived definitions
行動B (Moriblin_Senior, 大剣攻撃)
| Name | Value |
|---|---|
| RotSpeed | 0.314159 |
| StopSpeedRatio | 0.5 |
| StopRotSpeedRatio | 0.1 |
| JustAvoidCheckLength | 7.0 |
| JustAvoidCheckAngle | 1.5708 |
| LoopTime | 60 |
| LoopTimeRand | 20 |
| WeaponIdx | 0 |
| IsSpecialAttack | True |
| SpecialAttackRadius | 2.0 |
| SpineControlOffsetY | 1.7 |
行動B (Moriblin_Blue, 大剣攻撃)
| Name | Value |
|---|---|
| RotSpeed | 0.314159 |
| StopSpeedRatio | 0.5 |
| StopRotSpeedRatio | 0.1 |
| JustAvoidCheckLength | 7.0 |
| JustAvoidCheckAngle | 1.5708 |
| LoopTime | 60 |
| LoopTimeRand | 20 |
| WeaponIdx | 0 |
| IsSpecialAttack | True |
| SpecialAttackRadius | 2.0 |
| SpineControlOffsetY | 1.7 |
行動B (Stal_Moriblin_Bone, 大剣攻撃)
| Name | Value |
|---|---|
| RotSpeed | 0.314159 |
| StopSpeedRatio | 0.5 |
| StopRotSpeedRatio | 0.1 |
| JustAvoidCheckLength | 7.0 |
| JustAvoidCheckAngle | 1.5708 |
| LoopTime | 60 |
| LoopTimeRand | 20 |
| WeaponIdx | 0 |
| IsSpecialAttack | True |
| SpecialAttackRadius | 2.0 |
| SpineControlOffsetY | 1.7 |