AIDef:Action/DefRandomMoveAction

From ZeldaMods (Breath of the Wild)
Revision as of 17:57, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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DefRandomMoveAction
AI definition
Type Action

StaticInstParams

Name Type Default value Description
IsUseBasepos Bool
RadiusLimit Float
MaxMoveSpeed Float
MinMoveSpeed Float
MaxMoveDistance Float
MinMoveDistance Float
MaxMoveAngle Float
IsSuccessWhenGoalReached Bool


DynamicInstParams

Name Type Default value Description
BasePos Vec3


Derived definitions

移動 (Pigeon, 徘徊_0)

Name Value
IsUseBasepos True
RadiusLimit 10.0
MaxMoveSpeed 0.02
MinMoveSpeed 0.02
MaxMoveDistance 3.5
MinMoveDistance 1.8
MaxMoveAngle 2.0944
IsSuccessWhenGoalReached True

移動 (Heron, 徘徊_0)

Name Value
IsUseBasepos True
RadiusLimit 10.0
MaxMoveSpeed 0.02
MinMoveSpeed 0.02
MaxMoveDistance 3.5
MinMoveDistance 1.8
MaxMoveAngle 2.0944
IsSuccessWhenGoalReached True