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Revision as of 17:57, 14 October 2018 by imported>Leoetlino
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AnimalFreezeAI definition |
---|
Type |
Action |
---|
Contents
- 1 StaticInstParams
- 2 DynamicInstParams
- 3 Derived definitions
- 3.1 子0 (Rabbit, 水上_0)
- 3.2 子0 (Rabbit, 先行動)
- 3.3 凍結 (Rabbit, リアクション)
- 3.4 凍結 (Animal_Horse_A, リアクション)
- 3.5 子0 (Pigeon, 空中死亡_0)
- 3.6 子0 (Pigeon, 通常死亡)
- 3.7 凍結 (Pigeon, リアクション)
- 3.8 子0 (Boar, 水上_0)
- 3.9 子0 (Boar, 先行動)
- 3.10 凍結 (Boar, リアクション)
- 3.11 子0 (Deer, 水上_0)
- 3.12 子0 (Deer, 先行動)
- 3.13 凍結 (Deer, リアクション)
- 3.14 凍結 (Lynel_Senior, リアクション)
- 3.15 凍結 (Dog, リアクション)
- 3.16 子0 (Sunazarashi, 水上_0)
- 3.17 子0 (Sunazarashi, 先行動)
- 3.18 凍結 (Sunazarashi, リアクション)
- 3.19 凍結 (Kokko, リアクション)
- 3.20 子0 (Fox, 水上_0)
- 3.21 子0 (Fox, 先行動)
- 3.22 凍結 (Fox, リアクション)
- 3.23 凍結 (Sunazarashi_B, リアクション)
- 3.24 子0 (Squirrel, 水上_0)
- 3.25 子0 (Squirrel, 先行動)
- 3.26 凍結 (Squirrel, リアクション)
- 3.27 凍結 (Lynel_Middle, リアクション)
- 3.28 子0 (LittleBird, 空中死亡_0)
- 3.29 子0 (LittleBird, 通常死亡)
- 3.30 凍結 (LittleBird, リアクション)
- 3.31 凍結 (DomesticAnimalWait, リアクション)
- 3.32 凍結 (SunazarashiSP_C, リアクション)
- 3.33 凍結 (KakarikoKokko, リアクション)
- 3.34 子0 (Duck, 空中死亡_0)
- 3.35 子0 (Duck, 通常死亡)
- 3.36 凍結 (Duck, リアクション)
- 3.37 子0 (Wolf, 水上_0)
- 3.38 子0 (Wolf, 先行動)
- 3.39 凍結 (Wolf, リアクション)
- 3.40 凍結 (Lynel, リアクション)
- 3.41 子0 (Hawk, 空中死亡_0)
- 3.42 子0 (Hawk, 通常死亡)
- 3.43 凍結 (Hawk, リアクション)
- 3.44 子0 (Deer_MiniGame, 水上_0)
- 3.45 子0 (Deer_MiniGame, 先行動)
- 3.46 凍結 (Deer_MiniGame, リアクション)
- 3.47 子0 (Bear, 水上_0)
- 3.48 子0 (Bear, 先行動)
- 3.49 凍結 (Bear, リアクション)
- 3.50 凍結 (DomesticAnimal, リアクション)
- 3.51 子0 (SunazarashiSP, 水上_0)
- 3.52 子0 (SunazarashiSP, 先行動)
- 3.53 凍結 (SunazarashiSP, リアクション)
- 3.54 子0 (Boar_MiniGame, 水上_0)
- 3.55 子0 (Boar_MiniGame, 先行動)
- 3.56 凍結 (Boar_MiniGame, リアクション)
- 3.57 子0 (Heron, 空中死亡_0)
- 3.58 子0 (Heron, 通常死亡)
- 3.59 凍結 (Heron, リアクション)
StaticInstParams
Name |
Type |
Default value |
Description
|
PauseDelayFrames |
Float |
|
|
ASName |
String |
|
|
ThrowOffAttackRigidBodyName |
String |
|
|
CanRiddenWhenLeave |
Bool |
|
|
PosReduceRatio |
Float |
|
|
AngReduceRatio |
Float |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
IsEnableThrowOffAttack |
Bool |
|
|
Derived definitions
子0 (Rabbit, 水上_0)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
False
|
PosReduceRatio |
0.05
|
AngReduceRatio |
0.05
|
子0 (Rabbit, 先行動)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
False
|
PosReduceRatio |
0.05
|
AngReduceRatio |
0.05
|
凍結 (Rabbit, リアクション)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
True
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
凍結 (Animal_Horse_A, リアクション)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
True
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
子0 (Pigeon, 空中死亡_0)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
True
|
PosReduceRatio |
0.05
|
AngReduceRatio |
0.05
|
子0 (Pigeon, 通常死亡)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
True
|
PosReduceRatio |
0.05
|
AngReduceRatio |
0.05
|
凍結 (Pigeon, リアクション)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
True
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
子0 (Boar, 水上_0)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
False
|
PosReduceRatio |
0.05
|
AngReduceRatio |
0.05
|
子0 (Boar, 先行動)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
False
|
PosReduceRatio |
0.05
|
AngReduceRatio |
0.05
|
凍結 (Boar, リアクション)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
True
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
子0 (Deer, 水上_0)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
False
|
PosReduceRatio |
0.05
|
AngReduceRatio |
0.05
|
子0 (Deer, 先行動)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
False
|
PosReduceRatio |
0.05
|
AngReduceRatio |
0.05
|
凍結 (Deer, リアクション)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
True
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
凍結 (Lynel_Senior, リアクション)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
True
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
凍結 (Dog, リアクション)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
True
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
子0 (Sunazarashi, 水上_0)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
False
|
PosReduceRatio |
0.05
|
AngReduceRatio |
0.05
|
子0 (Sunazarashi, 先行動)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
False
|
PosReduceRatio |
0.05
|
AngReduceRatio |
0.05
|
凍結 (Sunazarashi, リアクション)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
True
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
凍結 (Kokko, リアクション)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
True
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
子0 (Fox, 水上_0)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
False
|
PosReduceRatio |
0.05
|
AngReduceRatio |
0.05
|
子0 (Fox, 先行動)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
False
|
PosReduceRatio |
0.05
|
AngReduceRatio |
0.05
|
凍結 (Fox, リアクション)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
True
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
凍結 (Sunazarashi_B, リアクション)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
True
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
子0 (Squirrel, 水上_0)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
False
|
PosReduceRatio |
0.05
|
AngReduceRatio |
0.05
|
子0 (Squirrel, 先行動)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
False
|
PosReduceRatio |
0.05
|
AngReduceRatio |
0.05
|
凍結 (Squirrel, リアクション)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
True
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
凍結 (Lynel_Middle, リアクション)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
True
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
子0 (LittleBird, 空中死亡_0)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
True
|
PosReduceRatio |
0.05
|
AngReduceRatio |
0.05
|
子0 (LittleBird, 通常死亡)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
True
|
PosReduceRatio |
0.05
|
AngReduceRatio |
0.05
|
凍結 (LittleBird, リアクション)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
True
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
凍結 (DomesticAnimalWait, リアクション)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
True
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
凍結 (SunazarashiSP_C, リアクション)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
True
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
凍結 (KakarikoKokko, リアクション)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
True
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
子0 (Duck, 空中死亡_0)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
True
|
PosReduceRatio |
0.05
|
AngReduceRatio |
0.05
|
子0 (Duck, 通常死亡)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
True
|
PosReduceRatio |
0.05
|
AngReduceRatio |
0.05
|
凍結 (Duck, リアクション)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
True
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
子0 (Wolf, 水上_0)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
False
|
PosReduceRatio |
0.05
|
AngReduceRatio |
0.05
|
子0 (Wolf, 先行動)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
False
|
PosReduceRatio |
0.05
|
AngReduceRatio |
0.05
|
凍結 (Wolf, リアクション)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
True
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
凍結 (Lynel, リアクション)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
True
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
子0 (Hawk, 空中死亡_0)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
True
|
PosReduceRatio |
0.05
|
AngReduceRatio |
0.05
|
子0 (Hawk, 通常死亡)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
True
|
PosReduceRatio |
0.05
|
AngReduceRatio |
0.05
|
凍結 (Hawk, リアクション)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
True
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
子0 (Deer_MiniGame, 水上_0)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
False
|
PosReduceRatio |
0.05
|
AngReduceRatio |
0.05
|
子0 (Deer_MiniGame, 先行動)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
False
|
PosReduceRatio |
0.05
|
AngReduceRatio |
0.05
|
凍結 (Deer_MiniGame, リアクション)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
True
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
子0 (Bear, 水上_0)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
False
|
PosReduceRatio |
0.05
|
AngReduceRatio |
0.05
|
子0 (Bear, 先行動)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
False
|
PosReduceRatio |
0.05
|
AngReduceRatio |
0.05
|
凍結 (Bear, リアクション)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
True
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
凍結 (DomesticAnimal, リアクション)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
True
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
子0 (SunazarashiSP, 水上_0)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
False
|
PosReduceRatio |
0.05
|
AngReduceRatio |
0.05
|
子0 (SunazarashiSP, 先行動)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
False
|
PosReduceRatio |
0.05
|
AngReduceRatio |
0.05
|
凍結 (SunazarashiSP, リアクション)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
True
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
子0 (Boar_MiniGame, 水上_0)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
False
|
PosReduceRatio |
0.05
|
AngReduceRatio |
0.05
|
子0 (Boar_MiniGame, 先行動)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
False
|
PosReduceRatio |
0.05
|
AngReduceRatio |
0.05
|
凍結 (Boar_MiniGame, リアクション)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
True
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
子0 (Heron, 空中死亡_0)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
True
|
PosReduceRatio |
0.05
|
AngReduceRatio |
0.05
|
子0 (Heron, 通常死亡)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
True
|
PosReduceRatio |
0.05
|
AngReduceRatio |
0.05
|
凍結 (Heron, リアクション)
Name |
Value
|
PauseDelayFrames |
0.0
|
ASName |
|
ThrowOffAttackRigidBodyName |
|
CanRiddenWhenLeave |
True
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|