Binary loop asset list

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Revision as of 16:50, 8 October 2018 by imported>Leoetlino (Created page with "<onlyinclude>A '''binary loop asset list''' (<code>blal</code>) contains a list of looping audio resource names{{check}}. It is read by the aal library<ref>aal::LoopAssetL...")
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A binary loop asset list (blal) contains a list of looping audio resource names[check]. It is read by the aal library[1] and queried by XLink[2].

Structure

Offset Type Description
0x0 char[4] Magic ("BLAL")
0x4 u16 Byte-order mark
0x6 u8 Unknown (unused) [check]
0x8 u32 Number of entries (num_entries)
0xc u32[num_entries] Array of CRC32 hashes of asset names
  1. aal::LoopAssetListReader
  2. xlink2::UserResourceSLink::solveIsLoop_