Beco
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beco is a file format that is used for storing per-coordinate data.
Structure
beco files are little endian on Switch and big endian on Wii U.
Header
Offset | Type | Description |
---|---|---|
0x0 | u32 | Magic (0x00112233) |
0x4 | u32 | Number of tables |
0x8 | u32 | Divisor |
0xc | u32 | Padding |
Table offsets
This article is a stub. You can help ZeldaMods (Breath of the Wild) by expanding it. (For a list of non-stub pages, see Project:Pages.) |
Table
This article is a stub. You can help ZeldaMods (Breath of the Wild) by expanding it. (For a list of non-stub pages, see Project:Pages.) |