AIDef:Action/DemoForceSetPlayerSavePosAngle
Forcefully sets the angle the Player respawns at using an actor.
| AI definition | |
|---|---|
| Type | Action |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| UniqueName | String | Optional, used when an actor can have multiple instances on the map loaded at once, probably refers to the UniqueName parameter [check] | |
| AnchorName | String | An actor name, specifically (?) ForceSetPosDirAutoSaveAnchor [check] |
Derived definitions
Demo_ForceSetPlayerSavePosAngle (EventSystemActor)
No overridden parameters.