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bumiiFormat |
AAMP |
---|
Version |
0 |
---|
Type |
xml |
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This article is about the structure in general. For actual values, check the GameROM or the pseudo-source. |
UMii (bumii) files configure the physical traits of a NPC.
Parameter objects
Important note: the following listing was automatically generated from game content files. If some names look weird or contain typos, it's Nintendo's fault.
ffsd
Key |
Type |
Description |
Default value
|
no_use_ffsd |
bool |
Do not use Mii data (treat as NPC profile)[1] |
False
|
type |
int |
Reference first[2] |
0
|
body
Key |
Type |
Description |
Default value
|
type |
int |
- 0 (Normal)
- 1 (Stablehand)
- 2 (Traveler / No Daily Schedule)
- 3 (Soldier / Guard)
- 4 (Sheikah)
|
0
|
number |
int |
(body variant, last part of the model name) |
0
|
race |
int |
- 0 (Hylian / Shiekah / Lurelin)
- 1 (Korok)
- 2 (Goron)
- 3 (Unknown, only used for Pikango, Impa, Cado, and Dorian)
- 4 (Gerudo)
- 5 (Zora)
- 6 (Rito)
- 7 (Great Fairy)
|
0
|
weight |
int |
0 (or) 1 |
1
|
height |
int |
0 (or) 1 |
0
|
personal
Key |
Type |
Description |
Default value
|
fav_color |
int |
- 0 (Red)
- 1 (Orange)
- 2 (Yellow)
- 3 (Light Green)
- 4 (Dark Green)
- 5 (Dark Blue)
- 6 (Light Blue)
- 7 (Pink)
- 8 (Purple)
- 9 (Brown)
- 10 (White)
- 11 (Black)
(unknown usage)
|
0
|
sub_color_1 |
int |
(see fav_color, unknown usage) |
-1
|
sub_color_2 |
int |
(see fav_color, unknown usage) |
-1
|
shoulder_fav_color |
int |
(see fav_color, unknown usage) |
-1
|
voice_type |
str |
- |
Hylia_Man_Kid_Normal00
|
sex_age |
int |
- 0: C (Child)
- 1: M (Man)
- 2: X (Old man)[check]
- 3: Y (Old woman)
- 4: W (Woman)
- More?
|
0
|
personality |
str |
- |
|
head_fav_color |
int |
- |
-1
|
shoulder_sub_color_1 |
int |
- |
-1
|
Prefix |
Tone |
Age |
Variants
|
Hylian |
Normal |
Kid |
- Hylia_Man_Kid_Normal00
- Hylia_Man_Kid_Normal01
- Hylia_Man_Kid_Normal03
|
- Hylia_Woman_Kid_Normal02
- Hylia_Woman_Kid_Normal03
- Hylia_Woman_Kid_Normal04
- Hylia_Woman_Kid_Normal05
|
Young |
- Hylia_Man_Young_Normal00
- Hylia_Man_Young_Normal01
- Hylia_Man_Young_Normal02
- Hylia_Man_Young_Normal03
- Hylia_Man_Young_Normal04
- Hylia_Man_Young_Normal05
|
- Hylia_Woman_Young_Normal00
- Hylia_Woman_Young_Normal01
- Hylia_Woman_Young_Normal02
- Hylia_Woman_Young_Normal03
- Hylia_Woman_Young_Normal04
|
Middle |
- Hylia_Man_Middle_Normal00
- Hylia_Man_Middle_Normal01
- Hylia_Man_Middle_Normal02
- Hylia_Man_Middle_Normal03
- Hylia_Man_Middle_Normal04
|
- Hylia_Woman_Middle_Normal00
- Hylia_Woman_Middle_Normal01
- Hylia_Woman_Middle_Normal02
|
Old |
- Hylia_Man_Middle_Normal00
- Hylia_Man_Middle_Normal01
- Hylia_Man_Middle_Normal02
- Hylia_Man_Middle_Normal03
|
- Hylia_Woman_Middle_Normal00
- Hylia_Woman_Middle_Normal01
- Hylia_Woman_Middle_Normal02
|
common
Key |
Type |
Description |
Default value
|
backpack |
int |
- |
-1
|
hat |
int |
- |
-1
|
no_hat_always |
bool |
- |
False
|
body_correct |
int |
- |
0
|
is_mid_age |
bool |
- |
False
|
rot_cravicle |
float |
- |
0.0
|
rot_arm |
float |
- |
0.0
|
rot_leg |
float |
- |
0.0
|
rot_crotch |
float |
- |
0.0
|
shape
Key |
Type |
Description |
Default value
|
jaw |
int |
- |
0
|
wrinkle |
int |
- |
0
|
make |
int |
Makeup
- 0: None
- 1 - 8: Eyes/Eyebrows
- 9:
- 10 - 11: beards
|
0
|
skin_color |
int |
- |
0
|
trans_v |
float |
- |
0.0
|
scale |
float |
- |
1.0
|
hair
Key |
Type |
Description |
Default value
|
type |
int |
Hair variant (last part of the model name) |
0
|
color |
int |
Color Animation Pick (1 - 10) |
0
|
flip |
bool |
Flip hair model |
0
|
eye
Key |
Type |
Description |
Default value
|
type |
int |
- |
2
|
color |
int |
- |
0
|
trans_v |
float |
- |
3.0
|
trans_u |
float |
- |
2.0
|
rotate |
float |
- |
0.0
|
scale |
float |
- |
4.0
|
aspect |
float |
- |
3.0
|
eyeball_trans_u |
float |
- |
0.0
|
eyeball_trans_v |
float |
- |
0.0
|
eyeball_scale |
float |
- |
0.0
|
highlight_bright |
int |
- |
0
|
eye_ctrl
Key |
Type |
Description |
Default value
|
base_offset |
vec3 |
- |
Vec3(x=0.0, y=0.029999999329447746, z=0.0)
|
translim_out |
float |
- |
0.2
|
translim_in |
float |
- |
0.12
|
translim_d |
float |
- |
0.3
|
translim_u |
float |
- |
0.1
|
neck_offset_ud |
float |
- |
0.0
|
eyebrow
Key |
Type |
Description |
Default value
|
type |
int |
There are 24 unique types |
6
|
color |
int |
There are 14 colors, 0 falls back to a default |
0
|
trans_v |
float |
- |
7.0
|
trans_u |
float |
- |
2.0
|
rotate |
float |
- |
0.0
|
scale |
float |
- |
4.0
|
aspect |
float |
- |
3.0
|
Type
|
Image
|
0
|
|
1
|
|
2
|
|
3
|
|
4
|
|
5
|
|
6
|
|
7
|
|
8
|
|
9
|
|
10
|
|
11
|
|
12
|
|
13
|
|
14
|
|
15
|
|
16
|
|
17
|
|
18
|
|
19
|
|
20
|
|
21
|
|
22
|
|
23
|
|
Color
|
Image
|
0
|
|
1
|
|
2
|
|
3
|
|
4
|
|
5
|
|
6
|
|
7
|
|
8
|
|
9
|
|
10
|
|
11
|
|
12
|
|
13
|
|
nose
Key |
Type |
Description |
Default value
|
type |
int |
- |
1
|
trans_v |
float |
- |
9.0
|
scale |
float |
- |
4.0
|
mouth
Key |
Type |
Description |
Default value
|
type |
int |
- |
3
|
color |
int |
- |
0
|
trans_v |
float |
- |
13.0
|
scale |
float |
- |
4.0
|
aspect |
float |
- |
3.0
|
beard
Key |
Type |
Description |
Default value
|
mustache |
int |
- |
0
|
scale |
float |
- |
4.0
|
type |
int |
- |
0
|
color |
int |
- |
0
|
glass
Key |
Type |
Description |
Default value
|
type |
int |
Glasses variant (last part of the model name) |
0
|
color |
int |
Color Select (0 - 5) |
0
|
korog
Key |
Type |
Description |
Default value
|
mask |
int |
Mask variant (last part of the model name) |
0
|
skin_color |
int |
- |
0
|
left_plant |
int |
- |
0
|
right_plant |
int |
- |
0
|
goron
Key |
Type |
Description |
Default value
|
skin_color |
int |
- |
0
|
gerudo
Key |
Type |
Description |
Default value
|
skin_color |
int |
- |
0
|
hair |
int |
- |
0
|
hair_color |
int |
- |
0
|
lip_color |
int |
- |
0
|
glass |
int |
- |
0
|
glass_color |
int |
- |
0
|
rito
Key |
Type |
Description |
Default value
|
body_color |
int |
- 0:
- 1:
- 2:
- 3:
- 4:
- 5:
- 6:
- 7:
- 8: Blue (Fyson)
- 9: Green
- More...
|
0
|
hair_color |
int |
- |
-1
|
zora
Key |
Type |
Description |
Default value
|
body_color |
int |
- |
0
|
Parameter lists
(none)
- ↑ Miiデータを使用しない(NPCプロフィールとして扱う)
- ↑ 参照先