Translations:Time/18/zh

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  • 時鐘往前撥 0.0083333 × 幀數。本遊戲一秒 30 幀,所以現實生活中的 24 分鐘 = 24 × 60 × 30 幀 = 時鐘往前撥 0.0083333 × 24 × 60 × 30 = 時鐘往前撥 360 = 遊戲內一天。
  • 如果林克還沒從初始之塔爬下來,而且時鐘超過 165.0 (早上 11:00),那時鐘會被重置成 165.0。
  • 如果時鐘走到 360.0,遊戲會做一些子夜檢查,下面會講到。
  • 血月計時器 往前流動 0.0083333 × 幀數。.