Difficulty scaling/zh: Difference between revisions

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(Created page with "<source lang="c++"> if (actor->params["LevelSensorMode"] < 1) return false; if (actor_name.contains("Enemy")) { for (enemy_table : this->byml["enemy"]) { i = -1;...")
(Created page with "== 大數據 ==")
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== The Data ==  
== 大數據 ==  


To make things easier to understand, here are links to:
To make things easier to understand, here are links to: