Actor tag: Difference between revisions
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imported>Leoetlino m (→Tags) |
imported>Leoetlino No edit summary |
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* DgnObj_MasterSwordBase_100Enemy}} | * DgnObj_MasterSwordBase_100Enemy}} | ||
|- | |- | ||
| ZukanAnimal || | | ZukanAnimal || Hyrule Compendium creatures || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Animal_Bear_A | * Animal_Bear_A | ||
* Animal_Bear_B | * Animal_Bear_B | ||
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* Item_InsectGet_Z}} | * Item_InsectGet_Z}} | ||
|- | |- | ||
| ZukanBoss || | | ZukanBoss || Hyrule Compendium elite enemies || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Enemy_Assassin_Senior | * Enemy_Assassin_Senior | ||
* Enemy_Bokoblin_Dark | * Enemy_Bokoblin_Dark | ||
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* Priest_Boss_ShadowClone_Real}} | * Priest_Boss_ShadowClone_Real}} | ||
|- | |- | ||
| ZukanDLCOnly || | | ZukanDLCOnly || Hyrule Compendium DLC only entries || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* DgnObj_DLC_Weapon_Sword_502 | * DgnObj_DLC_Weapon_Sword_502 | ||
* Enemy_AirOctarock | * Enemy_AirOctarock | ||
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* Weapon_Sword_502}} | * Weapon_Sword_502}} | ||
|- | |- | ||
| ZukanEnemy || | | ZukanEnemy || Hyrule Compendium enemies || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Enemy_AirOctarock | * Enemy_AirOctarock | ||
* Enemy_Assassin_Azito_Middle | * Enemy_Assassin_Azito_Middle | ||
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* RemainsFire_Drone_A_01}} | * RemainsFire_Drone_A_01}} | ||
|- | |- | ||
| ZukanHardModeOnly || - || <!-- DO NOT EDIT: -->{{actor list|content= | | ZukanHardModeOnly || Hyrule Compendium Master Mode-exclusive entries || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Enemy_AirOctarock | * Enemy_AirOctarock | ||
* Enemy_Bokoblin_Gold | * Enemy_Bokoblin_Gold | ||
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* Enemy_Moriblin_Gold}} | * Enemy_Moriblin_Gold}} | ||
|- | |- | ||
| ZukanOther || | | ZukanOther || Hyrule Compendium treasures || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Obj_MineralBury_A_01 | * Obj_MineralBury_A_01 | ||
* Obj_Mineral_A_01 | * Obj_Mineral_A_01 | ||
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* TBox_Field_Wood}} | * TBox_Field_Wood}} | ||
|- | |- | ||
| ZukanSozai || | | ZukanSozai || Hyrule Compendium materials (literally "図鑑.素材") || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* BeeHome | * BeeHome | ||
* Item_Fruit_A | * Item_Fruit_A | ||
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* Item_Plant_Q}} | * Item_Plant_Q}} | ||
|- | |- | ||
| ZukanWeapon || | | ZukanWeapon || Hyrule Compendium weapons || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* AncientArrow | * AncientArrow | ||
* BombArrow_A | * BombArrow_A | ||
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* GameRomHorseEpona}} | * GameRomHorseEpona}} | ||
|- | |- | ||
| AreaSeries || | | AreaSeries || Environmental weapon series || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Sword_044}} | * Weapon_Sword_044}} | ||
|- | |- | ||
| AssassinSeries || | | AssassinSeries || Yiga weapon series || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Bow_040 | * Weapon_Bow_040 | ||
* Weapon_Lsword_074 | * Weapon_Lsword_074 | ||
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* Weapon_Sword_073}} | * Weapon_Sword_073}} | ||
|- | |- | ||
| AttrFire || | | AttrFire || Fire elemental weapons || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Lsword_033 | * Weapon_Lsword_033 | ||
* Weapon_Spear_033 | * Weapon_Spear_033 | ||
* Weapon_Sword_033}} | * Weapon_Sword_033}} | ||
|- | |- | ||
| AttrIce || | | AttrIce || Ice elemental weapons || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Lsword_034 | * Weapon_Lsword_034 | ||
* Weapon_Spear_034 | * Weapon_Spear_034 | ||
* Weapon_Sword_034}} | * Weapon_Sword_034}} | ||
|- | |- | ||
| AttrThunder || | | AttrThunder || Electric elemental weapons || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Lsword_035 | * Weapon_Lsword_035 | ||
* Weapon_Spear_035 | * Weapon_Spear_035 | ||
* Weapon_Sword_035}} | * Weapon_Sword_035}} | ||
|- | |- | ||
| AxSeries || | | AxSeries || Ax weapon series || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Lsword_030 | * Weapon_Lsword_030 | ||
* Weapon_Lsword_032}} | * Weapon_Lsword_032}} | ||
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* WindGeneratorLength}} | * WindGeneratorLength}} | ||
|- | |- | ||
| BokoblinSeries || | | BokoblinSeries || Bokoblin weapon series || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Bow_003 | * Weapon_Bow_003 | ||
* Weapon_Bow_004 | * Weapon_Bow_004 | ||
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* TwnObj_HyruleCastle_A_01_Far}} | * TwnObj_HyruleCastle_A_01_Far}} | ||
|- | |- | ||
| DragonRoostSeries || | | DragonRoostSeries || Rito weapon series || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Bow_016 | * Weapon_Bow_016 | ||
* Weapon_Bow_017 | * Weapon_Bow_017 | ||
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* Weapon_Sword_031}} | * Weapon_Sword_031}} | ||
|- | |- | ||
| DrcMapBridge || | | DrcMapBridge || [Sheikah Slate map generation] Bridge actors || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* FldObj_AkkareFortBridge_A_01 | * FldObj_AkkareFortBridge_A_01 | ||
* FldObj_AkkareFortBridge_A_01_Far | * FldObj_AkkareFortBridge_A_01_Far | ||
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* TwnObj_WoodenFrameworkBridge_A_01_Far}} | * TwnObj_WoodenFrameworkBridge_A_01_Far}} | ||
|- | |- | ||
| DrcMapComplex || | | DrcMapComplex || [Sheikah Slate map generation] Complex actors that require special treatment || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* FldObj_BridgeSheikerOutskirts_A_01 | * FldObj_BridgeSheikerOutskirts_A_01 | ||
* FldObj_BridgeSheikerOutskirts_A_01_Far | * FldObj_BridgeSheikerOutskirts_A_01_Far | ||
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* TwnObj_Village_ZoraRoyalRoom_A_01_Far}} | * TwnObj_Village_ZoraRoyalRoom_A_01_Far}} | ||
|- | |- | ||
| DrcMapConstruction || | | DrcMapConstruction || [Sheikah Slate map generation] || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* DesignerLocaterKorokRock | * DesignerLocaterKorokRock | ||
* DgnObj_DLC_Tower_A_01 | * DgnObj_DLC_Tower_A_01 | ||
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* TwnObj_Village_ZoraShop_A_01_Far}} | * TwnObj_Village_ZoraShop_A_01_Far}} | ||
|- | |- | ||
| DrcMapDeadTree || | | DrcMapDeadTree || [Sheikah Slate map generation] Dead trees || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Obj_TreeBroadleafDead_B_L_01 | * Obj_TreeBroadleafDead_B_L_01 | ||
* Obj_TreeBroadleafDead_B_L_01_Stump | * Obj_TreeBroadleafDead_B_L_01_Stump | ||
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* Obj_TreeDead_A_Snow_01_Trunk}} | * Obj_TreeDead_A_Snow_01_Trunk}} | ||
|- | |- | ||
| DrcMapDeku || | | DrcMapDeku || [Sheikah Slate map generation] Deku Tree || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* TwnObj_Village_Korok_DekuTree_A_01_Far}} | * TwnObj_Village_Korok_DekuTree_A_01_Far}} | ||
|- | |- | ||
| DrcMapGrudge || | | DrcMapGrudge || [Sheikah Slate map generation] Malice || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* TwnObj_GanonGrudgeSolid_Eyeball_A_01 | * TwnObj_GanonGrudgeSolid_Eyeball_A_01 | ||
* TwnObj_GanonGrudgeSolid_Generator_A_01}} | * TwnObj_GanonGrudgeSolid_Generator_A_01}} | ||
|- | |- | ||
| DrcMapLava || | | DrcMapLava || [Sheikah Slate map generation] Lava || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* DgnObj_DLC_IbutsuEx_D_DeathMtLavaFall_A_01 | * DgnObj_DLC_IbutsuEx_D_DeathMtLavaFall_A_01 | ||
* FldObj_DeathMtLavaFall_A_01 | * FldObj_DeathMtLavaFall_A_01 | ||
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* FldObj_LavaPlane_A_05_Far}} | * FldObj_LavaPlane_A_05_Far}} | ||
|- | |- | ||
| DrcMapTerrain || | | DrcMapTerrain || [Sheikah Slate map generation] Terrain actors || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* BowlPin_2 | * BowlPin_2 | ||
* BowlPin_2_Far | * BowlPin_2_Far | ||
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* TwnObj_Village_SheikerCliff_A_03_Far}} | * TwnObj_Village_SheikerCliff_A_03_Far}} | ||
|- | |- | ||
| DrcMapTree || | | DrcMapTree || [Sheikah Slate map generation] Tree actors || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Dm_FldObj_ScaffoldWood_B_02 | * Dm_FldObj_ScaffoldWood_B_02 | ||
* FldObj_PileLogs_A_01 | * FldObj_PileLogs_A_01 | ||
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* TwnObj_Village_KorokTree_LL_B_01}} | * TwnObj_Village_KorokTree_LL_B_01}} | ||
|- | |- | ||
| DrcMapWaterFall || | | DrcMapWaterFall || [Sheikah Slate map generation] Waterfall actors || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* DgnObj_WaterFallDungeon_A_01 | * DgnObj_WaterFallDungeon_A_01 | ||
* FldObj_WaterFallAkkare_A_01 | * FldObj_WaterFallAkkare_A_01 | ||
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* TwnObj_WaterFallHyruleCastleGround_A_S_01_Far}} | * TwnObj_WaterFallHyruleCastleGround_A_S_01_Far}} | ||
|- | |- | ||
| ElectricRodSeries || | | ElectricRodSeries || Electric rod weapon series || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Sword_050 | * Weapon_Sword_050 | ||
* Weapon_Sword_062}} | * Weapon_Sword_062}} | ||
|- | |- | ||
| FireRodSeries || | | FireRodSeries || Fire rod weapon series || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Sword_048 | * Weapon_Sword_048 | ||
* Weapon_Sword_060}} | * Weapon_Sword_060}} | ||
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* Weapon_Sword_040}} | * Weapon_Sword_040}} | ||
|- | |- | ||
| GetItemGroupFruit || | | GetItemGroupFruit || [GetItem] Fruits || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Item_Fruit_A | * Item_Fruit_A | ||
* Item_Fruit_B | * Item_Fruit_B | ||
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* Item_Fruit_L}} | * Item_Fruit_L}} | ||
|- | |- | ||
| GetItemGroupLiving || | | GetItemGroupLiving || [GetItem] || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* BeeHome | * BeeHome | ||
* Item_Boiled_01 | * Item_Boiled_01 | ||
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* Item_Roast_53}} | * Item_Roast_53}} | ||
|- | |- | ||
| GetItemGroupNonburnable || | | GetItemGroupNonburnable || [GetItem] || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Item_Enemy_26 | * Item_Enemy_26 | ||
* Item_Enemy_27 | * Item_Enemy_27 | ||
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* Item_Ore_J}} | * Item_Ore_J}} | ||
|- | |- | ||
| GetItemGroupNormal || | | GetItemGroupNormal || [GetItem] || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Animal_Fish_A | * Animal_Fish_A | ||
* Animal_Fish_B | * Animal_Fish_B | ||
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* Obj_FireWoodBundle}} | * Obj_FireWoodBundle}} | ||
|- | |- | ||
| GetItemGroupRootVegetable || | | GetItemGroupRootVegetable || [GetItem] || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Item_Plant_B | * Item_Plant_B | ||
* Item_Plant_C | * Item_Plant_C | ||
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* Item_Plant_Q}} | * Item_Plant_Q}} | ||
|- | |- | ||
| GetItemGroupRootVegetable4Get || | | GetItemGroupRootVegetable4Get || [GetItem] || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Item_PlantGet_B | * Item_PlantGet_B | ||
* Item_PlantGet_C | * Item_PlantGet_C | ||
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* Item_PlantGet_Q}} | * Item_PlantGet_Q}} | ||
|- | |- | ||
| GetItemHeavyWeight || | | GetItemHeavyWeight || [GetItem] || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Item_ChilledFish_02 | * Item_ChilledFish_02 | ||
* Item_ChilledFish_06 | * Item_ChilledFish_06 | ||
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* Weapon_Lsword_059}} | * Weapon_Lsword_059}} | ||
|- | |- | ||
| GetItemLightWeight || | | GetItemLightWeight || [GetItem] || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Item_Boiled_01 | * Item_Boiled_01 | ||
* Item_ChilledFish_07 | * Item_ChilledFish_07 | ||
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* Weapon_Sword_062}} | * Weapon_Sword_062}} | ||
|- | |- | ||
| GetItemNormalWeight || | | GetItemNormalWeight || [GetItem] || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* BeeHome | * BeeHome | ||
* Item_ChilledFish_01 | * Item_ChilledFish_01 | ||
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* Weapon_Sword_503}} | * Weapon_Sword_503}} | ||
|- | |- | ||
| GoronSeries || | | GoronSeries || Goron weapon series || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Lsword_036 | * Weapon_Lsword_036 | ||
* Weapon_Lsword_037 | * Weapon_Lsword_037 | ||
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* Weapon_Spear_031}} | * Weapon_Spear_031}} | ||
|- | |- | ||
| GuardianMiniSeries || | | GuardianMiniSeries || Guardian weapon series || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Lsword_013 | * Weapon_Lsword_013 | ||
* Weapon_Lsword_014 | * Weapon_Lsword_014 | ||
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* Weapon_Sword_015}} | * Weapon_Sword_015}} | ||
|- | |- | ||
| HatenoSeries || | | HatenoSeries || Hateno weapon series || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Shield_034}} | * Weapon_Shield_034}} | ||
|- | |- | ||
| HeroSeries || | | HeroSeries || Champion weapon series (note: does not include Link's weapons such as the Master Sword) || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Bow_028 | * Weapon_Bow_028 | ||
* Weapon_Bow_080 | * Weapon_Bow_080 | ||
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* Weapon_Sword_052}} | * Weapon_Sword_052}} | ||
|- | |- | ||
| HyliaSeries || | | HyliaSeries || Hylian armor and weapon series || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Armor_001_Head | * Armor_001_Head | ||
* Armor_001_Lower | * Armor_001_Lower | ||
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* Weapon_Sword_024}} | * Weapon_Sword_024}} | ||
|- | |- | ||
| IceRodSeries || | | IceRodSeries || Ice rod weapon series || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Sword_049 | * Weapon_Sword_049 | ||
* Weapon_Sword_061}} | * Weapon_Sword_061}} | ||
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* TwnObj_Village_ZoraPot_A_M_Act_01}} | * TwnObj_Village_ZoraPot_A_M_Act_01}} | ||
|- | |- | ||
| KakarikoSeries || | | KakarikoSeries || Kakariko weapon series || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Bow_029 | * Weapon_Bow_029 | ||
* Weapon_Lsword_041 | * Weapon_Lsword_041 | ||
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* Weapon_Sword_041}} | * Weapon_Sword_041}} | ||
|- | |- | ||
| KokiriSeries || | | KokiriSeries || Korok weapon series || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Bow_013 | * Weapon_Bow_013 | ||
* Weapon_Shield_023 | * Weapon_Shield_023 | ||
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* Weapon_Sword_025}} | * Weapon_Sword_025}} | ||
|- | |- | ||
| LizalfosSeries || | | LizalfosSeries || Lizalfos weapon series || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Bow_006 | * Weapon_Bow_006 | ||
* Weapon_Bow_011 | * Weapon_Bow_011 | ||
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* Weapon_Sword_009}} | * Weapon_Sword_009}} | ||
|- | |- | ||
| LynelSeries || | | LynelSeries || Lynel weapon series || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Bow_009 | * Weapon_Bow_009 | ||
* Weapon_Bow_026 | * Weapon_Bow_026 | ||
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* Strange_Beacon_CookSet}} | * Strange_Beacon_CookSet}} | ||
|- | |- | ||
| MasterSword || | | MasterSword || Master Sword actors || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Sword_070 | * Weapon_Sword_070 | ||
* Weapon_Sword_071}} | * Weapon_Sword_071}} | ||
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* Npc_oasis051}} | * Npc_oasis051}} | ||
|- | |- | ||
| MoriblinSeries || | | MoriblinSeries || Moblin weapon series || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Lsword_010 | * Weapon_Lsword_010 | ||
* Weapon_Lsword_011 | * Weapon_Lsword_011 | ||
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* Weapon_Spear_012}} | * Weapon_Spear_012}} | ||
|- | |- | ||
| OasisSeries || | | OasisSeries || Gerudo weapon series || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Bow_015 | * Weapon_Bow_015 | ||
* Weapon_Lsword_029 | * Weapon_Lsword_029 | ||
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* Weapon_Sword_052}} | * Weapon_Sword_052}} | ||
|- | |- | ||
| PcmptAIProg || | | PcmptAIProg || [Build] Precomputed [[AIProgram]] || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* FldObj_CliffSnowWall_D_23 | * FldObj_CliffSnowWall_D_23 | ||
* FldObj_CliffSnowWall_D_23_Far | * FldObj_CliffSnowWall_D_23_Far | ||
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* WallCrack}} | * WallCrack}} | ||
|- | |- | ||
| PcmptAISchedule || | | PcmptAISchedule || [Build] Precomputed [[AISchedule]] || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* BM_Relief | * BM_Relief | ||
* DLC_TwnObj_HatenoLinkHouse_Check_Photo | * DLC_TwnObj_HatenoLinkHouse_Check_Photo | ||
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* TwnObj_ZoraLithograph_A_01}} | * TwnObj_ZoraLithograph_A_01}} | ||
|- | |- | ||
| PcmptAttention || | | PcmptAttention || [Build] Precomputed [[Attention]] || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* BasinTag | * BasinTag | ||
* RememberTag}} | * RememberTag}} | ||
|- | |- | ||
| PcmptAwareness || | | PcmptAwareness || [Build] Precomputed [[Awareness]] || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* TwnObj_AncientOven_A_01}} | * TwnObj_AncientOven_A_01}} | ||
|- | |- | ||
| PcmptBoneControl || | | PcmptBoneControl || [Build] Precomputed [[BoneControl]] || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* TwnObj_AncientOven_A_01 | * TwnObj_AncientOven_A_01 | ||
* TwnObj_GanonGrudgeSolid_Eyeball_A_01}} | * TwnObj_GanonGrudgeSolid_Eyeball_A_01}} | ||
|- | |- | ||
| PcmptDamageParam || | | PcmptDamageParam || [Build] Precomputed [[DamageParam]] || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Enemy_SiteBoss_Bow_ChildDevice | * Enemy_SiteBoss_Bow_ChildDevice | ||
* GanonIceBullet | * GanonIceBullet | ||
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* SiteBossSpearIceBullet}} | * SiteBossSpearIceBullet}} | ||
|- | |- | ||
| PcmptDropTable || | | PcmptDropTable || [Build] Precomputed [[DropTable]] || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Animal_Fish_A | * Animal_Fish_A | ||
* Animal_Fish_B | * Animal_Fish_B | ||
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* TreasureLocaterKibako}} | * TreasureLocaterKibako}} | ||
|- | |- | ||
| PcmptELink || | | PcmptELink || [Build] Precomputed [[ELink]] || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* CastleBarrier}} | * CastleBarrier}} | ||
|- | |- | ||
| PcmptLOD || | | PcmptLOD || [Build] Precomputed [[LOD]] || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* GuardianBeam | * GuardianBeam | ||
* GuardianBeam_RemainsWind}} | * GuardianBeam_RemainsWind}} | ||
|- | |- | ||
| PcmptLifeCondition || | | PcmptLifeCondition || [Build] Precomputed [[LifeCondition]] || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* AreaCulling_InnerHide | * AreaCulling_InnerHide | ||
* AreaCulling_InnerOn | * AreaCulling_InnerOn | ||
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* FarModelCullingArea}} | * FarModelCullingArea}} | ||
|- | |- | ||
| PcmptModel || | | PcmptModel || [Build] Precomputed [[Model]] || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* AreaCulling_InnerHide | * AreaCulling_InnerHide | ||
* AreaCulling_InnerOn | * AreaCulling_InnerOn | ||
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* FarModelCullingArea}} | * FarModelCullingArea}} | ||
|- | |- | ||
| PcmptShopData || | | PcmptShopData || [Build] Precomputed [[ShopData]] || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Npc_DressFairy_00 | * Npc_DressFairy_00 | ||
* Npc_DressFairy_01 | * Npc_DressFairy_01 | ||
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* TwnObj_AncientOven_A_01}} | * TwnObj_AncientOven_A_01}} | ||
|- | |- | ||
| PcmptUMii || | | PcmptUMii || [Build] Precomputed [[UMii]] || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Enemy_Assassin_Middle_Quest | * Enemy_Assassin_Middle_Quest | ||
* Enemy_Assassin_Senior | * Enemy_Assassin_Senior | ||
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* TwnObj_Village_Korok_DekuTree_A_01_Far}} | * TwnObj_Village_Korok_DekuTree_A_01_Far}} | ||
|- | |- | ||
| RodWeapon || | | RodWeapon || Rod weapon series || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Lsword_074 | * Weapon_Lsword_074 | ||
* Weapon_Sword_048 | * Weapon_Sword_048 | ||
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* Armor_234_Upper}} | * Armor_234_Upper}} | ||
|- | |- | ||
| SkipChangeActorLinkFromUMiiOfASList || | | SkipChangeActorLinkFromUMiiOfASList || [Build] Skip changing ASUser in [[ActorLink]] according to [[UMii]] || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Npc_BackseatKorok_Air | * Npc_BackseatKorok_Air | ||
* Npc_DeathEastHatago_001 | * Npc_DeathEastHatago_001 | ||
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* Npc_UMiiVillage003}} | * Npc_UMiiVillage003}} | ||
|- | |- | ||
| SkipChangeActorLinkFromUMiiOfPhysics || | | SkipChangeActorLinkFromUMiiOfPhysics || [Build] Skip changing [[Physics]] in [[ActorLink]] according to UMii || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* NPC_oasis067 | * NPC_oasis067 | ||
* NPC_oasis068 | * NPC_oasis068 | ||
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* Npc_Road_032}} | * Npc_Road_032}} | ||
|- | |- | ||
| SouthernSeries || | | SouthernSeries || Lurelin weapon series || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Shield_032}} | * Weapon_Shield_032}} | ||
|- | |- | ||
| Traveler || | | Traveler || Roaming NPCs || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Npc_Assassin_001 | * Npc_Assassin_001 | ||
* Npc_Assassin_002 | * Npc_Assassin_002 | ||
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* Npc_Road_045}} | * Npc_Road_045}} | ||
|- | |- | ||
| UniqueSeries || | | UniqueSeries || Unique weapon series (this mostly exists for [[LevelSensor]]) || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Bow_023 | * Weapon_Bow_023 | ||
* Weapon_Bow_033 | * Weapon_Bow_033 | ||
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* Weapon_Sword_503}} | * Weapon_Sword_503}} | ||
|- | |- | ||
| Zora || | | Zora || Zora actors || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Dm_Npc_Zora_Hero | * Dm_Npc_Zora_Hero | ||
* Npc_Zora001 | * Npc_Zora001 | ||
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* Npc_ZoraB001}} | * Npc_ZoraB001}} | ||
|- | |- | ||
| ZoraSeries || | | ZoraSeries || Zora weapon series || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Bow_014 | * Weapon_Bow_014 | ||
* Weapon_Lsword_027 | * Weapon_Lsword_027 |