One-Hit Obliterator: Difference between revisions

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**The check fails if all of the following coordinates are invalid: (x, z), (x+5.0, z), (x-5.0, z), (x, z+5.0), (x, z-5.0)
**The check fails if all of the following coordinates are invalid: (x, z), (x+5.0, z), (x-5.0, z), (x, z+5.0), (x, z-5.0)
* '''or''' the player's Y coordinate is strictly lower than 150.0.
* '''or''' the player's Y coordinate is strictly lower than 150.0.
== "A voice calls to you" trigger ==
Source: [https://static.zeldamods.org/botw_150_AI_AI_PlayerNormal__calc.html ai::PlayerNormal::calc]
Every frame, the game checks whether:
* add-on content is enabled and version >= 0x300
* '''and''' the player is playing the One-Hit Obliterator quest
* '''and''' there is no active event
* '''and''' the player is not in a shrine
If so, PlayerNormal then checks whether Link has escaped the One-Hit Obliterator quest (see above).
If he has, and if he is in a grounded state, the Demo605_0<Demo605_0> event is called.
If his X coordinate is < -1900.0 or > 0.0, or his Z coordinate is < 1100.0 or > 3000.0, the player is considered to have escaped the quest and the Demo605_0<Demo605_1> event is called to rectify the situation.
== Champion powers and blood moons ==
Additionally, in that state, HeroSoulProhibition and BloodyMoonProhibition are '''forcefully set''' every frame.
== Fairy/Mipha's Grace ==
Fairies and Mipha's Grace will not work as long as Weapon_Sword_502 is equipped.
== LumberjackTree ==
{{empty section}}


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[[Category:Game mechanics]]
[[Category:Game mechanics]]
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