Difficulty scaling: Difference between revisions

imported>Leoetlino
imported>Leoetlino
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=== Bonus values ===
=== Bonus values ===
Bonus values (e.g. the durability or attack power increase) are determined from [[ActorParam/GeneralParamList]] (with a copy of the information in [[ActorInfoData]]). Valid ranges and bonuses for each weapon are configured in the WeaponCommon section.
Bonus values (e.g. the durability or attack power increase) are determined from [[ActorParam/GeneralParamList]] (with a copy of the information in [[ActorInfoData]]). Valid ranges and bonuses for each weapon are configured in the WeaponCommon section.
==== amiibo ====
{|class="wikitable"
! Bonus !! Value that is used for the bonus effect
|-
| None || -
|-
| Attack up || addAtkMax
|-
| Durability up || addLifeMax
|-
| Long throw || addThrowMax
|-
| Multi-shot burst (bows) || 5-shot burst
|-
| Quick shot (bows) || addRapidFireMin
|-
| AddSurfMaster || [[bgparamlist#GlobalParameter|GlobalParameter]]::shieldSurfMasterFrictionRatio
|-
| Shield guard up || addGuardMax
|}


=== Bonus types ===
=== Bonus types ===
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