Help:Using mods: Difference between revisions
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To use the mod, simply boot the console into CFW, then boot the game, and the mod will be active. | To use the mod, simply boot the console into CFW, then boot the game, and the mod will be active. | ||
=== Disabling telemetry reports === | |||
The Switch version of ''Breath of the Wild'' sends many [[telemetry]] reports so when you are using mods that modify gameplay in a detectable way or add new content in any way, it is strongly recommended to disable telemetry reports because they are used by Zelda developers to understand how people play BotW and also to help them fix bugs. | |||
Mods that modify actors are especially dangerous as they might cause the game to use the ActorSystem emergency heap and trigger many memory-related play reports. | |||
To disable problematic telemetry reports, download this [http://static.zeldamods.org/patch_switch150_no_telemetry.ips patch] and put it in <code>/atmosphere/exefs_patches/botw_no_telemetry/16A91992BBA71201E98756F3BC8F5D2F.ips</code>. |