GameScene: Difference between revisions
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imported>Leoetlino (→Init) |
imported>Leoetlino No edit summary |
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StateMachine::changeState(&this->stateMachine, state); | StateMachine::changeState(&this->stateMachine, state); | ||
</source> | </source> | ||
== States == | |||
=== StageMgr === | |||
{{empty section}} | |||
=== StageSelect === | |||
{{empty section}} | |||
=== StageTransition === | |||
{{empty section}} | |||
=== LunchTitle === | |||
{{empty section}} | |||
=== NewSave === | |||
{{expand section}} | |||
Entered on the first boot or when the new game option is selected. The associated state string (GameScene @ 0x720) is "初回シーケンス". | |||
=== PatchError === | |||
{{empty section}} | |||
== Main loop == | == Main loop == |