Help:Setting up tools: Difference between revisions

imported>Leoetlino
imported>Leoetlino
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== Tools ==
== Tools ==
=== AAMP ===
=== AAMP ===
{{tool section|rec_tool=aamp|category=Tools (AAMP)}}
{{tool section|rec_tool=aamp}}
Unlike most other files, AAMP files are exactly the same on both Wii U and Switch.
Unlike most other files, AAMP files are exactly the same on both Wii U and Switch.
=== BFRES ===
=== BFRES ===
[[BFRES]] files contain the game's models and textures. Tutorials on how to edit these for Wii U can be found in [https://drive.google.com/drive/folders/1Z1_A3w0VvPHp22H_Yh_dSdzI5hr4OAv9 Fooni's Tutorials].
[[BFRES]] files contain the game's models and textures. Tutorials on how to edit these for Wii U can be found in [https://drive.google.com/drive/folders/1Z1_A3w0VvPHp22H_Yh_dSdzI5hr4OAv9 Fooni's Tutorials].
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Follow the instructions at [[Help:Setting up tools/EventEditor]].
Follow the instructions at [[Help:Setting up tools/EventEditor]].
=== BYML ===
=== BYML ===
{{tool section|rec_tool=byml-v2|category=Tools (BYML)}}
{{tool section|rec_tool=byml-v2}}
=== RSTB ===
=== RSTB ===
{{tool section|rec_tool=rstb|category=Tools (RSTB)}}
{{tool section|rec_tool=rstb}}
=== SARC ===
=== SARC ===
{{tool section|rec_tool=sarc|category=Tools (SARC)|notcategory=Unrecommended tools}}
{{tool section|rec_tool=sarc}}
=== Map units ===
=== Map units ===
[[Map unit]]s can be edited directly by modifying the map unit [[BYML]]s or with a graphical tool such as Ice-Spear.
[[Map unit]]s can be edited directly by modifying the map unit [[BYML]]s or with a graphical tool such as Ice-Spear.
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For the second method, follow [https://gitlab.com/ice-spear-tools/ice-spear-builds the instructions in the official repo for Ice-Spear builds].
For the second method, follow [https://gitlab.com/ice-spear-tools/ice-spear-builds the instructions in the official repo for Ice-Spear builds].
=== Yaz0 ===
{{tool section|rec_tool=wszst}}


== Reverse engineering ==
== Reverse engineering ==
Anonymous user