Bgparamlist: Difference between revisions
Added some descriptions to the Player section. Default values are still missing.
imported>Halgorithm (Documenting more bow fields) |
imported>Charade (Added some descriptions to the Player section. Default values are still missing.) |
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|BombReloadTime1 | |BombReloadTime1 | ||
|float | |float | ||
| | |Remote Bomb recharge duration (in seconds) | ||
| | |12 | ||
|- | |- | ||
|BombReloadTime2 | |BombReloadTime2 | ||
|float | |float | ||
| | |Remote Bomb+ recharge duration (in seconds) | ||
| | |6 | ||
|- | |- | ||
|StopTimerReloadTime | |StopTimerReloadTime | ||
|float | |float | ||
| | |Stasis recharge duration (in frames) | ||
| | |300 | ||
|- | |- | ||
|StopTimerBlowAngle | |StopTimerBlowAngle | ||
|float | |float | ||
| | |Stasis launch angle (in degrees, 0 is flat and 90 is vertical) | ||
| | |15 | ||
|- | |- | ||
|StopTimerBlowSpeedLimit | |StopTimerBlowSpeedLimit | ||
Line 1,887: | Line 1,887: | ||
|StopTimerImpluseMaxCountSmallSword | |StopTimerImpluseMaxCountSmallSword | ||
|int | |int | ||
| | |Stasis damage from a sword (1/x is the damage) | ||
|16 | |16 | ||
|- | |- | ||
|StopTimerImpluseMaxCountLargeSword | |StopTimerImpluseMaxCountLargeSword | ||
|int | |int | ||
| | |Stasis damage from a claymore (1/x is the damage) | ||
|8 | |8 | ||
|- | |- | ||
|StopTimerImpluseMaxCountSpear | |StopTimerImpluseMaxCountSpear | ||
|int | |int | ||
| | |Stasis damage from a spear (1/x is the damage) | ||
|20 | |20 | ||
|- | |- | ||
|StopTimerCancelDeleteWaitTime | |StopTimerCancelDeleteWaitTime | ||
|float | |float | ||
| | |UNUSED Stasis recharge duration after cancelling (in frames) | ||
|0.0 | |0.0 | ||
|- | |- | ||
|StopTimerLongTime | |StopTimerLongTime | ||
|float | |float | ||
| | |Stasis+ duration on low-level enemies (in frames) | ||
| | |300 | ||
|- | |- | ||
|StopTimerMiddleTime | |StopTimerMiddleTime | ||
|float | |float | ||
| | |Stasis+ duration on mid-level enemies (in frames) | ||
| | |150 | ||
|- | |- | ||
|StopTimerShortTime | |StopTimerShortTime | ||
|float | |float | ||
| | |Stasis+ duration on high-level enemies (in frames) | ||
|0.0 | |0.0 | ||
|- | |- | ||
Line 1,927: | Line 1,927: | ||
|EnergyBowSlow | |EnergyBowSlow | ||
|float | |float | ||
|Stamina | |Stamina cost rate when Bow Rush is activated | ||
|0.0 | |0.0 | ||
|- | |- | ||
|EnergyPush | |EnergyPush | ||
|float | |float | ||
|Stamina | |Stamina cost rate when pushing things | ||
|0.0 | |0.0 | ||
|- | |- | ||
Line 1,942: | Line 1,942: | ||
|EnergyAutoRecover | |EnergyAutoRecover | ||
|float | |float | ||
|Stamina recovery rate | |Stamina recovery rate (300.0 = 4 seconds) | ||
| | |300 | ||
|- | |- | ||
|EnergyAutoRecoverInAir | |EnergyAutoRecoverInAir | ||
|float | |float | ||
|Stamina recovery rate during freefall | |Stamina recovery rate during freefall | ||
|0.0 | |0.0 | ||
|- | |- | ||
|EnergyAutoRecoverInvalidTime1 | |EnergyAutoRecoverInvalidTime1 | ||
|float | |float | ||
| | |Stamina recovery initial delay (in frames) | ||
|0.0 | |0.0 | ||
|- | |- | ||
|EnergyAutoRecoverInvalidTime2 | |EnergyAutoRecoverInvalidTime2 | ||
|float | |float | ||
| | |Stamina recovery initial delay when tired (in frames) | ||
|0.0 | |0.0 | ||
|- | |- | ||
Line 1,977: | Line 1,977: | ||
|TempEnergyDecDiamAdd | |TempEnergyDecDiamAdd | ||
|float | |float | ||
| | |UNUSED Stamina cost multiplier in cold/hot weather | ||
|0.0 | |0.0 | ||
|- | |- | ||
|TempEnergyDecDegAdd | |TempEnergyDecDegAdd | ||
|float | |float | ||
| | |UNUSED Stamina cost from being in cold/hot weather | ||
|0.0 | |0.0 | ||
|- | |- | ||
|VelDiamSand | |VelDiamSand | ||
|float | |float | ||
| | |Movement speed multiplier in sand or snow | ||
|0.0 | |0.0 | ||
|- | |- | ||
|VelDiamTired | |VelDiamTired | ||
|float | |float | ||
| | |Movement speed multiplier when tired | ||
|0.0 | |0.0 | ||
|- | |- | ||
Line 2,002: | Line 2,002: | ||
|AutoRecoverNum | |AutoRecoverNum | ||
|float | |float | ||
| | |UNUSED Health recovery rate | ||
|0.0 | |0.0 | ||
|- | |- | ||
Line 2,087: | Line 2,087: | ||
|GuardJustForceSlowTime | |GuardJustForceSlowTime | ||
|float | |float | ||
| | |Slow time duration after successfully parrying with a shield (in seconds) | ||
|0.0 | |0.0 | ||
|- | |- | ||
Line 2,257: | Line 2,257: | ||
|DashNoise | |DashNoise | ||
|float | |float | ||
| | |Noise made by sprinting | ||
|0.0 | |0.0 | ||
|- | |- | ||
|WhistleNoise | |WhistleNoise | ||
|float | |float | ||
| | |Noise made by whistling | ||
|0.0 | |0.0 | ||
|- | |- | ||
Line 2,397: | Line 2,397: | ||
|WindSupportReuseTime | |WindSupportReuseTime | ||
|float | |float | ||
|Revali's Gale cooldown timer (seconds) | |Revali's Gale cooldown timer (in seconds) | ||
|0.0 | |0.0 | ||
|- | |- | ||
|FireSupportReuseTime | |FireSupportReuseTime | ||
|float | |float | ||
|Daruk's Protection cooldown timer (seconds) | |Daruk's Protection cooldown timer (in seconds) | ||
|0.0 | |0.0 | ||
|- | |- | ||
|ElectricSupportReuseTime | |ElectricSupportReuseTime | ||
|float | |float | ||
|Urbosa's Fury cooldown timer (seconds) | |Urbosa's Fury cooldown timer (in seconds) | ||
|0.0 | |0.0 | ||
|- | |- | ||
|WaterSupportReuseTime | |WaterSupportReuseTime | ||
|float | |float | ||
|Mipha's Grace cooldown timer (seconds) | |Mipha's Grace cooldown timer (in seconds) | ||
|0.0 | |0.0 | ||
|- | |- | ||
Line 2,517: | Line 2,517: | ||
|NoDeathDamageBase | |NoDeathDamageBase | ||
|int | |int | ||
| | | | ||
|0 | |0 | ||
|- | |- | ||
Line 2,527: | Line 2,527: | ||
|ArmorCompSwimEnergyRate | |ArmorCompSwimEnergyRate | ||
|float | |float | ||
| | |Stamina cost multiplier for the "Swim Dash Stamina Up" set bonus | ||
|0.0 | |0.0 | ||
|- | |- | ||
Line 2,537: | Line 2,537: | ||
|ArmorCompNightSpeedRate | |ArmorCompNightSpeedRate | ||
|float | |float | ||
| | |Movement speed multiplier for the "Night Speed Up" set bonus | ||
|0.0 | |0.0 | ||
|- | |- | ||
|ArmorCompClimbJumpEnergyRate | |ArmorCompClimbJumpEnergyRate | ||
|float | |float | ||
| | |Stamina cost multiplier for the "Climb Jump Stamina Up" set bonus | ||
|0.0 | |0.0 | ||
|- | |- | ||
|ArmorCompPlusDropRate | |ArmorCompPlusDropRate | ||
|float | |float | ||
| | |UNUSED | ||
|0.0 | |0.0 | ||
|- | |- | ||
|ArmorCompWeaponBrakeRate | |ArmorCompWeaponBrakeRate | ||
|float | |float | ||
| | |Durability cost multiplier for an unused set bonus | ||
|0.0 | |0.0 | ||
|- | |- | ||
|ArmorCompSwordBeamAttackRate | |ArmorCompSwordBeamAttackRate | ||
|float | |float | ||
| | |Power multiplier for the "Master Sword Beam Up" set bonus when shooting beams with the Master Sword | ||
|0.0 | |0.0 | ||
|- | |- | ||
|ArmorCompAncientAttackRate | |ArmorCompAncientAttackRate | ||
|float | |float | ||
| | |Power multiplier for the "Ancient Proficiency" set bonus when using [Guardian/Guardian+/Guardian++/Ancient] weapons | ||
|1.0 | |1.0 | ||
|- | |- | ||
|ArmorCompBoneAttackRate | |ArmorCompBoneAttackRate | ||
|float | |float | ||
| | |Power multiplier for the "Bone Atk. Up" set bonus when using [Stal] or [Spiked/Dragonbone] [Boko/Moblin] weapons | ||
|1.0 | |1.0 | ||
|- | |- | ||
|ArmorCompTerrorLevel | |ArmorCompTerrorLevel | ||
|float | |float | ||
| | |NPC terror level conveyed by wearing the full Dark or Tingle sets | ||
|0.0 | |0.0 | ||
|- | |- | ||
|ArmorCompTerrorRadius | |ArmorCompTerrorRadius | ||
|float | |float | ||
| | |Distance at which NPCs will react to wearing the full Dark or Tingle sets | ||
|0.0 | |0.0 | ||
|- | |- | ||
|ArmorCompNakedSwimSpeedRate | |ArmorCompNakedSwimSpeedRate | ||
|float | |float | ||
| | |Swim speed multiplier when wearing nothing | ||
|0.0 | |0.0 | ||
|- | |- | ||
|ArmorCompNakedSwimAnimeRate | |ArmorCompNakedSwimAnimeRate | ||
|float | |float | ||
| | |Swim animation speed multiplier when wearing nothing | ||
|0.0 | |0.0 | ||
|- | |- | ||
|ArmorCompNakedSwimEnergyRate | |ArmorCompNakedSwimEnergyRate | ||
|float | |float | ||
| | |Stamina cost multiplier for swimming when wearing nothing | ||
|0.0 | |0.0 | ||
|- | |- | ||
|ArmorAncientAttackRate | |ArmorAncientAttackRate | ||
|float | |float | ||
| | |Power multiplier granted by Midna's Helmet and Diamond Circlet when using Guardian or Ancient weapons | ||
|1.0 | |1.0 | ||
|- | |- | ||
|SupportWindNum | |SupportWindNum | ||
|int | |int | ||
| | |Number of charges at which Revali's Gale starts at | ||
|0 | |0 | ||
|- | |- | ||
|SupportElectricNum | |SupportElectricNum | ||
|int | |int | ||
| | |Number of charges at which Urbosa's Fury starts at | ||
|0 | |0 | ||
|- | |- | ||
|SupportElectricEnergy | |SupportElectricEnergy | ||
|float | |float | ||
| | |Stamina cost threshold required to trigger Urbosa's Fury | ||
|0.0 | |0.0 | ||
|- | |- | ||
|SupportFireNum | |SupportFireNum | ||
|int | |int | ||
| | |Number of charges at which Daruk's Protection starts at | ||
|0 | |0 | ||
|- | |- | ||
|SupportWaterLifeAdd | |SupportWaterLifeAdd | ||
|int | |int | ||
| | |Number of extra health (yellow hearts) granted by Mipha's Grace (4.0 = 1 heart) | ||
|0 | |0 | ||
|- | |- | ||
|SupportWaterEnergyAdd | |SupportWaterEnergyAdd | ||
|float | |float | ||
| | |Number of charges at which Mipha's Grace starts at | ||
|0.0 | |0.0 | ||
|- | |- |