BYML: Difference between revisions
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Y’ is Y rounded up to the nearest multiple of 4. | Y’ is Y rounded up to the nearest multiple of 4. | ||
== Usage in Nintendo games == | |||
{|class="wikitable" | |||
! Game !! Endianness !! Version || Notes | |||
|- | |||
| ''Breath of the Wild'' (Wii U) || Big endian || 2 || Uses SMO's library (in al::), but with unused code and support for big endian eliminated | |||
|- | |||
| ''Breath of the Wild'' (Switch) || Little endian || 2 || Uses SMO's library (in al::), but with unused code and support for big endian eliminated | |||
|- | |||
| ''Super Mario Odyssey'' (Switch) || Little endian (supports big endian as well) || 2 or 3 || | |||
|- | |||
| ''Splatoon 2'' (Switch) || Little endian (supports big endian as well) || 2 or 3 || Uses SMO's library, but in the Lp::Utl:: namespace | |||
|} | |||
The v3 format seems to be identical to v2 but with the 64-bit node types added. | |||
== Tools == | == Tools == |