6
edits
Line 12: | Line 12: | ||
| WaterfallRadius || Float || 0.0 || | | WaterfallRadius || Float || 0.0 || | ||
|- | |- | ||
| WaterMaterial[The visual texture of the Material doesn't change. Only the physical part does.] || Int || 0 || 0 = Normal Water | | WaterMaterial[The visual texture of the Material doesn't change. Only the physical part does.] || Int || 0 || | ||
3 = Damaging Ice Water | 0 = Normal Water | ||
1 = Bog Water/Mud | |||
2 = Lava | |||
3 = Damaging Ice Water | |||
4 = Spring Water | |||
|- | |- | ||
| WaterfallLength || Float || 0.0 || | | WaterfallLength || Float || 0.0 || |
edits