autopatrol, translator
476
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(Created page with "==== Explication ====") |
(Created page with "Ceci explique pourquoi les PNJ, la plupart des ennemis et des sanctuaires n'apparaissent pas après s'être échappé du combat -- ils sont spécifiquement exclus.") |
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==== Explication ==== | ==== Explication ==== | ||
Ceci explique pourquoi les PNJ, la plupart des ennemis et des sanctuaires n'apparaissent pas après s'être échappé du combat -- ils sont spécifiquement exclus. | |||
This is also why towers look strange -- they are always tied to ''FldObj_DownloadTerminal_A_01'' (Sheikah download terminal) and ''DgnObj_WarpPoint_A_01'' (warp pad) objects, so the majority of the map objects that make up a Sheikah Tower end up being ''not'' spawned either. This is a side effect of removing shrines. | This is also why towers look strange -- they are always tied to ''FldObj_DownloadTerminal_A_01'' (Sheikah download terminal) and ''DgnObj_WarpPoint_A_01'' (warp pad) objects, so the majority of the map objects that make up a Sheikah Tower end up being ''not'' spawned either. This is a side effect of removing shrines. |