Shield durability/zh: Difference between revisions

Created page with "* ShieldRideBaseFrame (盾滑基礎幀數)是 120<ref>https://github.com/leoetlino/botw/blob/v1.6.0/Actor/GeneralParamList/GlobalParameter.gparamlist.yml#L26</ref>,而 S..."
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(Created page with "* ShieldRideBaseFrame (盾滑基礎幀數)是 120<ref>https://github.com/leoetlino/botw/blob/v1.6.0/Actor/GeneralParamList/GlobalParameter.gparamlist.yml#L26</ref>,而 S...")
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* 大部分盾牌的 RideBreakRatio(滑致損比)都是 1.0。例外的盾牌包括古代兵裝·盾的 0.2。換句話說,同樣的滑行時間,古代兵裝·盾損失的耐用度是別的盾牌的 20%。在[https://docs.google.com/spreadsheets/u/0/d/1qhh_TLCF_1vMdpPY0QHbhYhN-eUIyh6R3Povo-gziMg/pubhtml 這個表格] 裡列出了所有盾牌的 RideBreakRatio,以及其他更多隱藏參數。
* 大部分盾牌的 RideBreakRatio(滑致損比)都是 1.0。例外的盾牌包括古代兵裝·盾的 0.2。換句話說,同樣的滑行時間,古代兵裝·盾損失的耐用度是別的盾牌的 20%。在[https://docs.google.com/spreadsheets/u/0/d/1qhh_TLCF_1vMdpPY0QHbhYhN-eUIyh6R3Povo-gziMg/pubhtml 這個表格] 裡列出了所有盾牌的 RideBreakRatio,以及其他更多隱藏參數。


* ShieldRideBaseFrame is 120<ref>https://github.com/leoetlino/botw/blob/v1.6.0/Actor/GeneralParamList/GlobalParameter.gparamlist.yml#L26</ref> and ShieldRideHitBaseDamage is 1<ref>https://github.com/leoetlino/botw/blob/v1.6.0/Actor/GeneralParamList/GlobalParameter.gparamlist.yml#L27</ref>. This means that shield surfing costs <code>RideBreakRatio * 1</code> durability points every 4 seconds.
* ShieldRideBaseFrame (盾滑基礎幀數)是 120<ref>https://github.com/leoetlino/botw/blob/v1.6.0/Actor/GeneralParamList/GlobalParameter.gparamlist.yml#L26</ref>,而 ShieldRideHitBaseDamage (盾滑基礎損失)則是1<ref>https://github.com/leoetlino/botw/blob/v1.6.0/Actor/GeneralParamList/GlobalParameter.gparamlist.yml#L27</ref>。前者的意思是每 120 幀(現實四秒)扣耐用度 <code>RideBreakRatio * 1</code> 這麼多點。


* This damage is also applied when you start surfing.
* This damage is also applied when you start surfing.
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