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== [[Content/Actor|Actor]] == | == [[Content/Actor|Actor]] == | ||
{{Resloc|type=directory|locations=the content | {{Resloc|type=directory|locations=the '''base content files''', [[Bootup.pack]], [[TitleBG.pack]], and various [[bactorpack]] archives}} | ||
The '''Actor''' directory contains files defining the actor objects that populate the game world (e.g. enemies, buildings, NPCs). | |||
In | In the base content version, it contains [[ActorInfo.product.sbyml]], which contains various info about all the game's actors (including the stats that are displayed on the inventory screen for weapons and armors). | ||
In the base content, Bootup.pack and TitleBG.pack versions, it contains the [[Actor/Pack|Pack]] folder, which contains the [[bactorpack]] archives defininng each individual actor. | |||
In the Bootup.pack version, it includes ''Dummy'' files which serve as templates for the various [[AAMP]] actor parameter files. It also includes configuration files for the actor and AI system: | |||
* [[ActorTemplate.byml]] | * [[ActorTemplate.byml]] | ||
* AIDef/[[AIDef_Game.product.byml]] | * AIDef/[[AIDef_Game.product.byml]] | ||
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* Sound/[[SoundInfo.byml]] | * Sound/[[SoundInfo.byml]] | ||
* XLink/[[XLinkInfo.byml]] | * XLink/[[XLinkInfo.byml]] | ||
== AnimationDrivenSpeed == | == AnimationDrivenSpeed == |